Centaur Warrunner Item Build and Gameplay Guide


Elite Gamer
Nov 3, 2014
Visit site
Centaur Warrunner Guide - Advantages, Weaknesses Drafting, Item Build and Gameplay

  • Have a high survivability
  • Can stun the enemies to initiate a teamfight
  • Can increase allies movement speed in a global range
  • Double Edge damage is so high for a non-ultimate
  • Slow attack speed
  • Low mana pool
  • His Double Edge is also damaging himself
Do not pick:
  • There are anti durable enemies ( lifestealer, Necrophos )
  • Your team Lack Carry hero
  • you too afraid to open the war
  • you need durable initiator
  • many enemies pick squishy carry
Role: Durable - Disabler - Initiator

Skill Build
  • Level 1: Hoof Stomp
  • Level 2: Double Edge
  • Level 3: Hoof Stomp
  • Level 4: Return
  • Level 5: Hoof Stomp
  • Level 6: Stampede
  • Level 7: Hoof Stomp
  • Level 8: Double Edge
  • Level 9 : Double Edge
  • Level 10: Double Edge
  • Level 11: Stampede
  • Level 12: Return
  • Level 13: Return
  • Level 14: Return
  • Level 15: Stat
  • Level 16: Stampede
  • Level 17-25: Stats

Why Hoof Stomp should be maxed first? This is your main ability, you need to stun your enemy to start the teamfight. You also can use this skill for defensive purpuse so that you can save lifes.

Why Double Edge before Return? You need nukes in early games. Nukes will rech its maximum potential in early game where enemy's HP is still low. And return will rech its maximum potential in late game when your strength is already high, so no need to take Return in early game. One level of Return is enough for early game.

Item Build and Gameplay

Early Game Items:
  • Ring of Protection
  • Stout Shield
  • Tango
  • Clarity
Core Items:
  • Tranquil Boots
  • Vanguard
If your partner in line is not a carry, or if he is stupid, then you need to try to lasthit the creeps. You need gold too. If you feel need to kill the enemy, then, go to them and use Hoofstomp to them and then Double Edge and right click while your partner also use his skills.

Beware of enemy's gank attempt. You must see the fog area by using Wards. Retreat to your tower if you see the enemy that coming to you.

Mid Game Items:
  • Blade Mail
  • Crimson Guard
Mid game is the time for ganking and finding weak opponent to kill. You need to see the minimap and find the alone opponent. So you can surprise gank him from the jungle.

Ask your friend to gank together with you. In the gank, you need to focus fire on one target. So communicate it with your friend. Choose the easiest target to start with.

You may also needs dust to reveal some invisible hero like rikimaru or Nyx.

After you come out of the jungle, immediately use Stampede and go Hoofstomp to stun the enemy, and then double edge and right click, your friends should also use his skills after the enemys is stunned. You should dominate the mid game that will means easier late game and more chance to win the teamfight.

Late Game Items:
  • Heart of Tarrasque
  • Heart of Tarrasque
  • Radiance
Your task is still the same, that is to initiate the team fight. You need to Stampede so that you and your teammate get attack speed to bump into the enemies so the enemies can be stunned before the team fight. And then you should Hoofstomp to stun the enemies for longer time. And then use double edge after it, and if you have Blade mail use that too. Here in late game, I believe that your STR is already very high so you can tank damages and return some damages to hurts the enemy itself.

And if your team won the team fight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destroy their buildings. Choose wisely!

Friends and Enemies


  • Dazzle
  • Omniknight
  • Enchantress
Armor Buff
  • Lich
  • Treant Protector
Dark Seer

Ion Shell + Return ?

  • Anti Mage
  • Luna
  • Phantom Assassin
  • Slark

Anti Durable
  • Lifestealer
  • Necrophos

Huskar ultimate will reduce your HP from full to half

Damage Amplifier
  • Dazzle
  • Slardar