Dota 2: 7.23f Patch Notes | Game Update

Discussion in 'DOTA 2' started by kelsch31, Jan 19, 2020.

  1. kelsch31

    kelsch31 Suji

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    Patch Note 7.23f game update, check out the latest nerfs and updates for Dota 2. Below are the details for the changes.
    [​IMG]

    General Updates

    Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less

    HEROES

    Doom
    • Starting strength reduced by 2
    Scorched Earth
    • Scorched Earth damage reduced from 20/35/50/65 to 15/30/45/60
    • Scorched Earth mana cost increased from 60/65/70/75 to 60/70/80/90
    Drow Ranger
    • Multishot
    • Multishot mana cost from 50/60/70/80 to 50/70/90/110
    • Multishot arrow slow duration rescaled from 1/2/3/4 to 1.25/2/2.75/3.5
    Lone Druid
    • Spirit Bear level 1 base damage reduced by 5
    Outworld Devourer
    • Sanity’s Eclipse
    • Sanity’s Eclipse damage multiplier reduced from 0.5 to 0.4
    Puck
    • Base damage reduced by 2
    • Fixed Phase Shift attacking Zombies
    Waning Rift
    • Waning Rift no longer moves your hero if you are rooted on cast (but still casts the spell)
    Talents
    • Level 10 Talent changed from Phase Shift Attacks to +30 Damage
    • Level 15 Talent changed from +90 Damage to Phase Shift Attacks
    Snapfire
    • Base armor reduced by 1
    Mortimer Kisses
    • Mortimer Kisses cooldown increased from 90 to 110
    Tiny
    • Base attack speed reduced from 100 to 90
    • Strength gain reduced from 4.1 to 3.8
    Toss
    • Toss cast range reduced from 1300 to 1000/1100/1200/1300
    Tree Grab
    • Tree Grab movement speed penalty increased from 25 to 30
    Treant Protector
    • Strength gain reduced from 3.7 to 3.5
    Leech Seed
    • Leech Seed slow reduced from 26/34/42/50% to 18/24/30/36%
    Overgrowth
    • Overgrowth mana cost increased from 150/175/200 to 200/250/300
    Ursa
    Earthshock
    • Earthshock no longer moves your hero if you are rooted on the cast (but still casts the spell)
    Vengeful Spirit
    • Magic Missile
    • Magic Missile cooldown increased from 9 to 12/11/10/9
    Nether Swap
    • Nether Swap cast point increased from 0.3 to 0.4
    Viper
    • Poison Attack
    • Poison Attack mana cost increased from 20 to 25
    So what do you think about these changes? let us know in the comments!
     

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