LAIR 6
BOSS GUIDE:
1st round skill
- SLAM & SWIPE (2 Continious attack)
* To dodge this skill you need to dodge and use invincibility skill or dodge and run to the other side
- ICE SLAM (Wide area and can freeze)
* To dodge this skill just use normal dodge but need to catch the timing (For me 2second and half press dodge)
- Head rush (Straight line to the front)
* When you see boss pull its head back and the attack pattern (red straight line) appear just dodge normaly
- FULL MAP ICE BREATH
* The only way to dodge this skill is go the safe spot at the right bottom of the map or use paladin invincibility ult.
Play style:
At the beginning all member need to wait until all member finish loading then go to the safe spot, after that tank will go to the front and boss will appear and FULL MAP ICE BREATH. After Ice breath finish boss will Ice slam its safer to stay at safe spot until boss ice slam(safe spot wont get hit from this skill), and then all go to the right side of front and tank will provoke boss on the left side of front. All member will need to dodge Ice slam and go to safe spot to dodge ICE BREATH. Keep repeat this proses until boss dead and go to nest round.
1st round boss atck :
ICE BREATH
ICE SLAM
HEAD RUSH
SLAM AND SWIPE
SLAM AND SWIPE
ICE SLAM
HEAD RUSH
SLAM AND SWIPE 2x
FLY AND ICE BREATH
ICE SLAM
HEAD RUSH
SLAM AND SWIPE
SLAM AND SWIPE
ICE SLAM
HEAD RUSH
SLAM AND SWIPE 2x
Repeat.... (repeat)
2nd round:
Main point:
Tank stay at dragon head to provoke, the other member go to the right side dps carefully because boss has many skill.
Right side member need to watch boss head if it facing at ur side its either breath straight line or bite (small circle range).
Everytimes boss fly away there will be "red wide straight line" that is boss atck. you can dodge it by get away from it or just wait until it flash 3times and use dodge.
- At 40x hp bar boss will start explode(like lava boss at 3hp bar) all member have to skill boss in 10second. after that boss will starts to breath in circle starts from left until 1 circle map, after boss done dps all member need to get back to position ASAP boss wil tail swipe after ice breath circle.
- At 20x and 5x HP bar boss will explode too
- After 40hp bar, boss will have more skill like
*Ice fall like cerberus boss (small circle range)
*1 circle map Ice breath
(!)(!)(!) ***FREEZE 1 MEMBER(TANK)(!)(!)(!)
THE MOST IMPORTANT PART AFTER 40x HP BAR:
Boss will freeze 1member with most agroo(tank). All member need to help destroy ice(like vine), in this case bow master need to use ult at tank or anyone with very long range skill throw it at tank.
How to know when boss freeze tank:
- There will be system notice like in 10sec boss will frezee or breath in circle map.
- When the times come, boss will get up and flap its wing 4 times and freeze.
Starting 20x HP bar : Boss 2 new skill when fly away:
- Drop 4 fireball (small circle range)
*walk around to avoid just dont run into other member
- Freeze explosion (wide circle range with middle circle safe spot)
*all member can stick together or separate keep long distance between each other and dont move.
BOSS GUIDE:
1st round skill
- SLAM & SWIPE (2 Continious attack)
* To dodge this skill you need to dodge and use invincibility skill or dodge and run to the other side
- ICE SLAM (Wide area and can freeze)
* To dodge this skill just use normal dodge but need to catch the timing (For me 2second and half press dodge)
- Head rush (Straight line to the front)
* When you see boss pull its head back and the attack pattern (red straight line) appear just dodge normaly
- FULL MAP ICE BREATH
* The only way to dodge this skill is go the safe spot at the right bottom of the map or use paladin invincibility ult.
Play style:
At the beginning all member need to wait until all member finish loading then go to the safe spot, after that tank will go to the front and boss will appear and FULL MAP ICE BREATH. After Ice breath finish boss will Ice slam its safer to stay at safe spot until boss ice slam(safe spot wont get hit from this skill), and then all go to the right side of front and tank will provoke boss on the left side of front. All member will need to dodge Ice slam and go to safe spot to dodge ICE BREATH. Keep repeat this proses until boss dead and go to nest round.
1st round boss atck :
ICE BREATH
ICE SLAM
HEAD RUSH
SLAM AND SWIPE
SLAM AND SWIPE
ICE SLAM
HEAD RUSH
SLAM AND SWIPE 2x
FLY AND ICE BREATH
ICE SLAM
HEAD RUSH
SLAM AND SWIPE
SLAM AND SWIPE
ICE SLAM
HEAD RUSH
SLAM AND SWIPE 2x
Repeat.... (repeat)
2nd round:
Main point:
Tank stay at dragon head to provoke, the other member go to the right side dps carefully because boss has many skill.
Right side member need to watch boss head if it facing at ur side its either breath straight line or bite (small circle range).
Everytimes boss fly away there will be "red wide straight line" that is boss atck. you can dodge it by get away from it or just wait until it flash 3times and use dodge.
- At 40x hp bar boss will start explode(like lava boss at 3hp bar) all member have to skill boss in 10second. after that boss will starts to breath in circle starts from left until 1 circle map, after boss done dps all member need to get back to position ASAP boss wil tail swipe after ice breath circle.
- At 20x and 5x HP bar boss will explode too
- After 40hp bar, boss will have more skill like
*Ice fall like cerberus boss (small circle range)
*1 circle map Ice breath
(!)(!)(!) ***FREEZE 1 MEMBER(TANK)(!)(!)(!)
THE MOST IMPORTANT PART AFTER 40x HP BAR:
Boss will freeze 1member with most agroo(tank). All member need to help destroy ice(like vine), in this case bow master need to use ult at tank or anyone with very long range skill throw it at tank.
How to know when boss freeze tank:
- There will be system notice like in 10sec boss will frezee or breath in circle map.
- When the times come, boss will get up and flap its wing 4 times and freeze.
Starting 20x HP bar : Boss 2 new skill when fly away:
- Drop 4 fireball (small circle range)
*walk around to avoid just dont run into other member
- Freeze explosion (wide circle range with middle circle safe spot)
*all member can stick together or separate keep long distance between each other and dont move.