Final Fantasy XVI's development has been delayed, information reveal will be available by 2022

Final Fantasy XVI producer Naoki Yoshida apologizes to fans as he announces that the game's development has been delayed for almost half a year.

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With a hefty four-minute trailer, FF16 was announced during Sony's September 2020 PS5 showcase. Subsequent news about the game has been sparse at best. Square Enix developers such as Yoshida, director Hiroshi Takai, and the rest of the team have been mainly silent on updates until late December 2021. According to Video Games Chronicle, Final Fantasy XVI producer Naoki Yoshida confirmed in an October 2021 live stream during Tokyo Game Show that the game "only has a few quality improvements left." The main development and character models have been completed, and all that remains is some polishing on the game's remaining side quests.

However, Yoshi-P has released an update on the game's development, saying that issues caused by the ongoing COVID-19 epidemic have delayed production by over a half year and confirming that the next big information disclosure is scheduled for spring 2022. "I deeply apologize to all those who have been looking forward to learning more in 2021," he stated.

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His full message is as follows:
Greetings everyone,

When last we spoke, I promised I would have more information on Final Fantasy XVI sometime later in 2021, However, I regret to inform you that I will be unable to keep that promise as complications stemming from the ongoing COVID-19 pandemic have delayed the game’s development by almost a half year.

As the latest addition to the Final Fantasy series being developed for the PlayStation 5, Final Fantasy XVI has amassed a sizeable team composed of talented creators from around the world. However, in an effort to offset the effects of COVID-19, we’ve had to decentralize that workforce by permitting staff to tackle their assignments from home. This has unfortunately hampered communication from the Tokyo office, which, in turn, has led to delays in—or in extreme cases, cancellations of—asset deliveries from our outsource partners.

That said, we have spent much of 2021 addressing this issue, and hope to see its impact to a minimum by the new year, allowing us to better focus on the tasks at hand: increasing graphic resource quality, refining combat mechanics, fleshing out individual battles, putting the finishing touches on cutscenes, and conducting overall graphical optimization. Our primary goal now is to be as hands on with the game as possible in order to see it fully polished.

So that leaves us with the question, when can we expect the next round of information? Well, I am happy to announce the current plan is to conduct our next big reveal in spring of 2022 as we seek to build excitement leading up to the game’s eventual release.

I deeply apologize to all those who have been looking forward to learning more about Final Fantasy XVI, and thank you for your continued patience while we focus our combined efforts on development.

—Final Fantasy XVI Producer Naoki Yoshida
 

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