Introduction to Intel Arc Graphics

High-performance gaming, immersive graphics, and smooth game streaming and creation are all features of the new Intel® ArcTM Graphics Solutions.

In Q1 2022, Intel Arc graphics devices based on gaming-first Codename Alchemist SoCs will be available from worldwide partners in desktops, add-in cards, and laptop form factors.


Xe Super Sampling
With AI-enhanced upscaling, XeSS (Xe Super Sampling) takes your gaming experience to the next level, allowing you to boost output resolution while keeping great picture quality at maximum performance. XeSS has been unlocked to function on a broad range of hardware, making it accessible to all players.

With XeSS AI-based upscaling, experience the next generation of game images. To allow immersive and high-performance gaming for everyone, XeSS employs an AI-based algorithm and hardware acceleration to produce ultra-high-definition images at performance levels comparable to lower resolution rendering.

By recreating subpixel details from nearby pixels, as well as motion-compensated preceding frames, machine learning may help create pictures that are extremely close to the quality of native ultra-high-res rendering. This reconstruction is carried out using a neural network that has been trained to provide high performance and excellent quality.

XeSS is built using open standards to ensure that it is compatible with a wide range of games and commercial hardware from Intel and other GPU vendors*.

Additionally, for improved performance, the XeSS algorithm may take use of the DP4a and XMX hardware capabilities of Xe GPUs.

Xe-HPG Microarchitecture
The Xe HPG microarchitecture was designed from the bottom up to provide gamers and artists with unprecedented performance, efficiency, and scalability.

Xe HPG microarchitecture is geared for high performance gaming and enhances experiences across many platforms from mobile to desktop to cloud, with new Xe-cores containing built-in XMX AI capabilities and sophisticated 3D acceleration hardware.

Xe-cores combined with XMX
Within Intel's GPU line, Xe-cores are the new basic computing building pieces. They use the Xe ISA with unique market sector and workload improvements, such as graphics and gaming.

Each Xe-core in the Xe HPG GPUs is equipped with a set of 256-bit Vector Engines for standard graphics and compute tasks, as well as new 1024-bit Matrix Engines, or Xe Matrix eXtensions, for AI applications.

Ray Tracing Meets Rasterization
Real-time visuals rely on rasterization and ray tracing, and they will drive the future of gaming. Xe HPG GPUs provide a comprehensive set of graphics acceleration hardware that is tuned for both DirectX® 12 Ultimate and Vulkan*, and can speed both rasterization and ray tracing workloads.

Geometry processing, rasterization, textures sampling, pixel processing, and ray tracing are all part of this fixed function rendering.

Full support for DirectX® Raytracing and Vulkan* RT is provided by the new ray tracing unit architecture, which enables true-to-life lightning and visual fidelity with acceleration for ray traversals, ray-box intersections, and ray-primitive intersections.