Iron Banner switching to Clash

Roviel Villapana

Paradox Personified
Sep 18, 2014
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Raise Your Banners

Next week, assuming everything goes well with the update, Iron Banner will return. For the first time ever it will feature Clash as the game mode. No need to control the zones, simply find your enemies, and eliminate them. To better explain our goals for the next Iron Banner, here’s Senior Designer Derek Carroll.

Derek: The most obvious change for Iron Banner this time around will be the switch to Clash. I’d expect to see a bit less Super ability usage, and a lot more shooting across the board, but good teams will work together and hold territory even without the scoring incentives that Control provided. This will be the first time we’ve played Clash with power differences enabled, so it will be interesting to see how power affects this most basic of 6v6 gametypes.
A less overt, but no less important change is an overhaul of the rewards for this event:
  • Iron Banner reputation from winning matches increased by 20%
  • Activity completion rewards increased at all ranks, with even more significant increases at Rank 2 and above
  • Packages from Lord Saladin upon reaching Rank 3 and Rank 5
  • Iron Banner Artifacts can be obtained from the Rank 3 package
  • Iron Banner Ghost Shells can be obtained from the Rank 5 package or activity completion rewards
Lord Saladin understands that the best Guardians deserve rewards equal to the challenge they face. He looks forward to watching new heroes emerge from this incarnation of the Iron Banner.