League of Legends: Wild Rift Patch 2.1B Breakdown

League of Legends: Wild Rift just made an update and here is the breakdown of what the Patch 2.1B is.


Three new champions are introduced into the game and you could unlock them through an event that has already started, 2 days ago, March 16. Here are the champions and their character background.


Leona, The Radiant Dawn
Imbued with the fire of the sun, Leona is a holy warrior of the Solari who defends Mount Targon with her Zenith Blade and the Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.


Diana, Scorn of the Moon
Bearing her crescent moon blade and clad in shimmering armor the color of winter snow at night, Diana is a living embodiment of the silver moon’s power. Imbued with the essence of an Aspect from beyond Targon’s towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.


Pantheon, The Unbreakable Spear
Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect’s weapons on the field of battle.


Several skins will be released in the patch. These are:
  • Barbecue Leona
  • Dark Valkyrie Diana
  • Full Metal Pantheon
  • Dragonslayer Pantheon
  • Infernal Diana
  • PROJECT: Ashe
  • PROJECT: Leona
  • PROJECT: Yasuo
  • PROJECT: Zed


Path of Ascension
This the event where you could unlock the three champions. Path of Ascension has three options that you could pick: Sun, Moon and War. This option gives you different missions in which if you complete it, you could have one of the champions. This event has already started, March 16, and finished on March 29.

Some champions had their upgrade and "downgrade".

Aurelion Sol
His way too strong so his mid-game strength is tuned down to be aligned with other champions. His most powerful rune, the conqueror, was also nerfed.

(P) Center of the Universe
  • Star base damage: 18/26/34/42/50/58/66/74/82/90/98/106/114/122/130 → 15/21/27/33/40/47/54/61/70/79/88/97/108/119/130
(2) Celestial Expansion
  • Base damage: 25/35/45/55/65/75/85/95/105/115/125/135/145/165 → 25/32/39/46/54/62/70/78/89/100/111/122/138/154/170
(Ult) Voice of Light
  • Cooldown: 65/55/45s → 80/65/50s
She's a bit weaker compared to her counterparts so she was given more star power to help her shine as a healer and silencer.

(2) Astral Infusion
  • Base heal: 80/110/140/170 HP → 80/120/160/200 HP
(3) Equinox
  • Cooldown: 22/20/18/16s → 20/18/16/14s
She was given a bit more buff for her mana and Rocket Jump slow was extended to make sure she was rewarded for consistently jumping in.

Base Stats
  • Base mana per level: 33 → 41
  • Mana @ level 15: 762 → 874
(2) Rocket Jump
  • Slow duration: 1/1.5/2/2.5s → 1.5/2/2.5/3s
His base Armor and health was decreased so that his opponents could take advantage of his mistakes. His dash speed was also adjusted so his pace could be matched with the League PC.

Base Stats
  • Base armor: 40 → 35
  • Base health: 650 → 570
(3) Sweeping Blade
  • Dash Speed: 1200 + Movement Speed → 900 + Movement Speed
Ziggs' Mega Inferno Bomb was hard to hit sometimes, especially when it's flying across the map, it was given a slight area-of-effect buff. His Satchel Charge Execution was downgraded a bit because he took turrets down way too quickly.

(2) Satchel Charge
  • Tower destroy threshold: 25/30/35/40% tower HP → 20/25/30/35% tower HP
(Ult) Mega Inferno Bomb
  • Outer AoE size radius: 4 → 5
  • Inner AoE size radius: 2 → 2.5
Locket Enchant

Locket is way too strong, it nullifies the lethality of early game fighting. Its early power was given its highest as well as its price so that it can't be purchased immediately.
  • Price: 500g → 800g
  • Shield Amount: 140 to 420 (120 + Level × 20) → 70 to 420 (45 + Level × 25)

Conqueror's maximum output was nerfed because it was slightly too strong for other ranged champions, don't worry, it was only a small amount. It was also found out when they were evaluating usage data, that Conqueror is hyper overperforming on ranged AP champions compared to other choices.
  • AP per stack: 4 to 12 (based on champ level) → 3 to 9 (based on champ level)
  • Maximum stack Adaptive Damage bonus: 10% on ranged champions → 7% on ranged champions
Backdoor Bonus

The mechanic where the turret defense backdoor bonus lessens in the late game was removed.
  • “Backdoor bonus” tower damage reduction: 66%, then 33% at 18 minutes → 66% through the whole game
Lane Swaps
Turrets were given more defensive power if a full team was trying to take it down so that laning could last a few more minutes in the early game. This decision was made after they saw an overwhelming amount of lane swaps that it forces 2v1 lanes in competitive play.

Before patch 2.1b
  • During the first 3 minutes, all outer turrets gain 50 bonus Armor/Magic Resist
During the first 3 minutes, turrets gain additional defensive bonuses when multiple enemies are nearby:
  • 3 champions in total: 40 Armor/Magic Resist
  • 4 champions in total: 80 Armor/Magic Resist
  • 5 champions in total: 120 Armor/Magic Resist

Patch 2.1b changes
During the first 3 minutes:
  • Solo (Baron) lane outer turret gains 90 bonus Armor/Magic Resist
  • Mid lane outer turret gains 90 bonus Armor/Magic Resist
  • Duo (Dragon) lane outer turret gains 40 bonus Armor/Magic Resist
During the first 3 minutes, turrets gain additional defensive bonuses when multiple enemies are nearby:
  • 2 champions in total: 10 Armor/Magic Resist
  • 3 champions in total: 100 Armor/Magic Resist
  • 4 champions in total: 200 Armor/Magic Resist
  • 5 champions in total: 300 Armor/Magic Resist
They've improved chat evaluation, ramping up to catch a majority of detected languages, meaning you might run into players who have received text or voice restrictions. They also said to keep reporting players that are behaving in a disruptive way.

March 18 - March 24:
Corki, Darius, Graves, Katarina, Malphite, Nami, Shyvana, Soraka, Varus, Ziggs

March 25 - March 31: Akali, Draven, Jarvan IV, Jax, Rakan, Sona, Wukong, Xayah, Xin Zhao, Zed

Above are all the things that were improved in the Patch 2.1B. After that, Patch 2.2 is next. It is expected to be released on March 30.