LoL PH General Discussions


Casual Gamer
Mar 16, 2015
Since there is no thread for League of Legends Philippines general discussions im starting one. Feel free to comment any League related information.

If you have questions i suggest posting it on a separate thread.


Newbie Gamer
Nov 4, 2018
League of Legends SEA TOUR



Elite Gamer
Nov 4, 2018
Evelynn is holding an exclusive K/DA Solo Concert - head to the client now for a chance to win hextech and K/DA loot as well as K/DA Evelynn Prestige Edition!



Elite Gamer
Nov 4, 2018
The skins for 2018 League of Legends World Championship victors - Invictus Gaming are available now!



Elite Gamer
Nov 4, 2018
A League of Legends mobile game is reportedly under development! League of Legends creators Riot Games and its major shareholder, China’s Tencent Holdings, have begun development on a mobile version of the hit game, according to a Reuters report.



Newbie Gamer
Jun 15, 2018

Question from: Anonymous (The person's privacy is our priority to prevent foul words from others) Ang Mobile Legends ay larong dinevelop ng Moonton at isa ngayon sa mga sikat na Mobile MMORPG game, ang League of Legends naman ay dinevelop ng Riot Games mula sa famous game na Defense of the Ancients na malalaro sa Warcraft.

Naging mainit ang mga mata ng mga LoL players sa ML since release ay dahil sa alam nila na ang texture, game surface, huds, client structure at buong game structure ay kinuha mula sa League of Legends. Karamihan sa mga ML players ngayon ay hindi naabutan ang ganoong issue since ang golden age ng ML ay umusbong sa kalagitnaan ng taong 2017 at 2018.

Sa katunayan ay maraming ML players ang hindi nakaka-alam sa background ng development ng game na iyon at sinasabing ang League of Legends ay kinopya lamang ang Dota. Para linawin ang issues tungkol sa development ng League of Legends, sina Brandon "Ryze" Beck and Marc "Tryndamere" Merrill, ay magroom-mate noong nag-aaral sila sa University of Southern California. Nakipag-ugnayan sila kay Steve "Guinsoo" Feak, ang designer ng popular na larong Warcraft III: The Frozen Throne at custom map ng Defense of the Ancients, at kay Steve "Pendragon" Mescon, ang administrator na namamahala sa official support base ng mapa ng Dota, ang mga hakbang na iyon ay naging daan upang isilang ang popular na larong League of Legends.

Ilang taon ang nakalipas matapos ang pagrelease ng ML, na-alarma ang Riot Games dahil ang buong content ng larong ginawa nila ay ginaya ng Moonton, kung kaya't inireklamo nila ito at pinagmulta ang nasabing kumpanya. Ang ala-alang iyon ay tumatak sa gaming industry ngunit ngayon ay nakabangon na ang Moonton at sinubukang i-remodel ang huds, VFX at game map nila.

Sa ngayon ay nagtatalo ang mga Gamers mula sa magkabilang panig ng kanilang mga paboritong laro (League of Legends at Mobile Legends), ito ay marahil sa ipinapakitang pag-uugali ng bawat isa lalo na at nagpapataasan ang mga players ngayon.

Sa huli, wala namang masama kung subukan natin ang iba pang mga laro, ang solusyon lamang ay tamang disiplina at sportsmanship Still ML copy the ideas and 80% of LOL but sana wag nyo sabihin na mas nauna Ml sa LOL kase nakakabobo at nakakagago pinagsasabi nyo -ctto


Newbie Gamer
May 28, 2019
Champion Balance Changes: Janna on Patch 9.11

Zephyr (W):
·Damage decreased to 55/90/125/160/195 from 55/100/145/190/235.
·Cooldown decreased to 8/7.5/7/6.5/6 seconds from 8 at all ranks.

Eye of the Storm (E):
·Shield increased to 80/115/150/185/220 from 70/105/140/175/210.
·Cooldown changed to 16/15/14/13/12 seconds from 18/16/14/12/10 seconds.
·New effect: Each Janna ability that slows or knocks an enemy champion airborne will reduce Eye of the Storm’s cooldown by 20%

" More sustain! "

"Gragas base stats buffed"

·Base HP increased to 600 from 583.52.
·HP per level increased to 95 from 89.
·Base AD increased to 64 from 61.38.

Shield of Durand (W):
·Minimum damage decreased to 10/20/30/40/50 (+30% AP) from [20/30/40/50/60 (+20% AP).
·Maximum damage decreased to 30/60/90/120/150 (+90% AP) from 60/90/120/150/180 (+60% AP).

Justice Punch (E):
·Damage decreased to 80/120/160/200/240 from 100/135/170/205/240.

" Goodbye Akali "

Assassin’s Mark (P):
· Energy restoration decreased to 10/15/20 from 10/20/30.
· AP decreased to 50% from 70%.
· AD decreased to 60% from 90%.

Check out Mordekaiser's new abilities:

Passive - Darkness Rise
Mordekaiser’s basic attacks deal bonus magic damage. After three spells or attacks against a champion, Darkness Rise deals damage to nearby enemies and gives movement speed until Mordekasier is out of combat.

Q - Obliterate
Mordekaiser slams down his mace, dealing damage in an area or bonus damage to a single enemy.

W - Indestructible
The evil overlord absorbs 25% of damage taken and damage dealt. Casting once generates a shield with this value. Mordekaiser can cast again to consume 50% of the shield for health.

E - Death’s Grasp
Passive: Mordekaiser gains 25% Magic Penetration
Active: A deadly claw drags enemies towards him, dealing damage.

R - Realm of Death
Mordekaiser banishes a single enemy champion to the Death Realm for a 7 second 1v1, stealing a percent of their core stats. If he kills his target, he consumes their soul, keeping their partial stats until they respawn."

What do you say about Mordekaiser's upcoming rework? Share your thoughts on the comments section below with Moderator Ivory



Newbie Gamer
May 28, 2019

Base mana regen increased to 10 from 7.5.
Passive mana restore increased to 40-160 from 30-160.

Bop n’ Block (P):
Shield increased to 80-360 from 50-330.

Prowling Projectile (Q):
Damage increased to 40/65/90/115/140/165 from 40/60/80/100/120/140.
AP ratio increased to 45% from 30%.
Empowered damage increased to 60/105/150/195/240/285 from 60/100/140/180/220/160.
Slow increased to 40/48/56/64/72/70% from 30/40/50/60/70/80%.
Slow duration increased to 1.25/1.35/1.45/1.55/1.65/1.75 seconds from 1/1.1/1.2/1.3/1.4/1.5 seconds.

Zoomies (E):
Minimum heal increased to 30/40/50/60/70 from 25/35/45/55/65.
Maximum heal increased to 60/80/100/120/140 from 50/70/90/110/130.

Final Chapter (R):
Multi-hit damage reduction decreased to 50% from 60%.

Warwick Jaws of the Beast BUFFED

Jaws of the Beast (Q):
Healing increased to 30/45/60/75/90% from 30/40/50/60/70%

Rammus Tremors NERFED

Tremors (R):
Damage decreased to 30/60/90 from 40/80/120.

Master Yi Stats and Alpha Strike NERFED

Attack speed decreased to .679 from .733.

Alpha Strike (Q):
Repeat strike damage decreased to 15% from 25%.

Follow my page for more League of Legends updates~

Karthus Requiem NERFED

Requiem (R):
Damage decreased to 200/250/500 + 65% AP from 250/400/550 + 75% AP.

Jayce Shock Blast NERFED

Shock Blast (Q Cannon):
Damage decreased to 70/115/160/205/250 +100% bAD from 65/110/155/200/245 + 120% bAD

~Champion Balance Changes: Rammus on Patch 9.11


Elite Gamer
Nov 4, 2018
League of Legends Patch 9.11 Highlights

- Buffed: Gargas, Warwick
- Nerfed: Amumu, Galio, Jayce, Karthus, Master Yi, Rammus
- Adjust: Ekko, Janna
- Little Demon Tristana will be available on May 30, 2019.



Newbie Gamer
May 28, 2019

Warwick on Patch 9.12 PBE Cycle

Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Jaws of the Beast (Q) AP ratio increased from 90% to 100%

Sylas on Patch 9.12 PBE Cycle

Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Petricite Burst (Passive)
radius reduced from 400 to 250
now does 50% reduced damage to targets other than the primary

Chain Lash (Q)
Q2 explosion radius reduced from 200 to 160

Context & Notes:

Riot Repertoir provided more details on Sylas changes this cycle:
"I think passive is reduced radius (400->250) and reduced damage to targets other than the primary (50%), and Q delayed pop is reduced radius (200->160) as well"

Mordekaiser on Patch 9.12 PBE Cycle

Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

[Mordekaiser's champion update is now testing on the PBE!]
Obliterate (Q) single target damage lowered from [30/35/40/45/50% more] to [20/25/30/35/40% more]


Newbie Gamer
May 8, 2019
Katarina Tips and Combo

Note: Do not use Shunpo(E) on Daggers(Passive) unless you are trying to escape or catch-up to very far enemies, target the closest enemy near the Dagger instead.

Assassinate Combo: E-W-Q-R-(wait for your target to reach the boundary of your ult)E (Note: Use this combo if you are confident that you can assassinate your target or if the enemy's CC is unavailable) (If you built Hextech Gunblade, use it early so you can deal the full damage of your ult).

Your Bouncing Blades(Q) bounces to three enemies only but the Dagger(Passive) will always land a few units behind your FIRST target. Use this to cast Shunpo(E) for a free poke damage and immediately cast Preparation(W) to avoid being damaged, if your enemy wasted a skill because of that poke, use Shunpo(E) again to damage them and hit them with a few basic attacks. Use Shunpo(E) to escape.

Turning the tables combo
Run in a tight area to secure your combo, start of with Preparation(W). When your target approaches the Dagger(Passive) turn around (let your target see you, this will make your target prepare a skill in front of it), cast Shunpo(E) on the front side of your target ONLY if your target casted a vital skill of its kit then proceed with the Assassinate Combo.

Jungle Escape
Since the jungle monsters are stationary, position yourself so that the Dagger(Passive) from your Bouncing Blade(Q) will jump off walls and you can cast Shunpo(E) for a quick escape. If the Dagger(Passive) is near a wall but you need to jump from the other side, cast Shunpo(E) on the outmost boundary of the Dagger. You can also cast Shunpo(E) on plants and champion-generated objects such as Thresh's Lantern, Jarvan IV's Flag, etc.

Go crazy and cast your skills strategically. Who knows, you might get a pentakill out of that.

First six levels
Max Q first, E next and take ult whenever available.

Hextech Gunblade - Essential Item for Katarina. MUST BUY!
Zhonya's Hourglass - If enemies deals a high amount of burst damage.
Rabaddon's Deathcap - DAMAGE
Banshee's Veil - Protection for CC
Void Staff - If your enemies stack MR
Morellonomicon - If enemies heal a ton (reccommended if enemy have Dr. Mundo and/or Soraka)
Rylai's Crystal Scepter - If enemies are just too fast.
Liandry's Tornment - If enemies are stacking health.
Honestly, you can do whatever build you want with her, it still works somehow.
Doran's Shield - Starting item since Katarina is easily harassed early.