Yi Sun Shin (also known as YSS) is a hero in which he can use a bow or a sword in attacking. His signature is his ultimate skill that can be use to check the locations of all the enemies anywhere on the map. He is also unique in a way that there will be a ship to be generated in your base in which Yi Sun Shin can ride. Your base will also have a different appearance since it will turn into Naval Fleet.
Skills
Passive - Weapon Mastery
After each weapon swap, Yi Sun-Shin's next two basic attacks will be enhanced and will be a guaranteed critical strike - the first basic attack will deal 85% - 100% Critical Damage while the second basic attack will deal 55% - 70% Critical Damage and increases his Movement Speed by 20% for 1 second. Each enhanced basic attack will reduce the cooldown of Traceless by 1 second.
Yi Sun-Shin's base will be transformed into a naval fleet where every 180 seconds or he respawns, two Turtle Ships will spawn there and can board one to gain 60% Movement Speed and transform Traceless into Dauntless Fleet for 6 seconds.
Skill 1: Traceless
Yi Sun-shin slashes forward with his glaive, dealing 150 / 180 / 210 / 240 / 270 / 300(+40% Total Physical Attack) points of Physical Damage to enemies along the way.
Yi Sun-Shin becomes immune to Crowd Control and gains 30% Damage Reduction for 1 second while dashing.
Daunless Fleet:
Yi Sun-Shin orders the Turtle Ship to charges towards a location, dealing 200 / 240 / 280 / 320 / 360 / 400 (+100% Total Physical Attack) Physical Damage to enemies in the area and stunning them for 1.2 seconds.
Skill 2: Blood Floods
Without Charge / Instant Cast: Yi Sun-Shin slashes swiftly with his glaive, dealing 240 / 260 / 280 / 300 / 320 / 340 (+80% Total Physical Attack) Physical Damage.
Charging: Yi Sun-Shin shoots a powerful arrow, dealing 240 / 260 / 280 / 300 / 320 / 340 (+80% Total Physical Attack) Physical Damage to the first target hit. The arrow scales with the charging duration, dealing up to 200% damage increase, but the damage decays when multiple enemies are hit by the arrow that is capped at 60% reduced damage. Meanwhile, his Movement Speed is reduced by 20% during the charging duration.
Yi Sun-Shin immediately gains Weapon Mastery after this skill is cast.
Ultimate Skill: Mountain Shocker
Passive: Weapon Mastery's damage will increased by 5% / 10% / 15%.
Active: Yi Sun-shin summons the naval fleet to launch three waves of precise cannon attacks with each wave deals 150 / 180 / 210(+50% Total Physical Attack) points of Physical Damage and slow enemies by 20%for 2 seconds.
When a target is hit by multiple waves, the waves will deal up to 150% of total damage dealt.
Preparation
Recommended Emblem Configurations:
1. Assassin Emblem
Put 3 pts to Physical Attack and Crit Damage. Use Electro Flash or Weapon Master Talent
Recommended Spell: Retribution/Purify
Recommended Item Build:
Gameplay Tips
1. Prioritize Skill 2 over Skill 1
2. Here are some basic skill combo
Hero Combos
- Role: Marksman/Assassin
- Specialty: Charge|Reap|Poke
- Hero Feature: Yi Sun-shin chooses his longbow or glaive to attack according to his distance from his target.
Skills
Passive - Weapon Mastery
After each weapon swap, Yi Sun-Shin's next two basic attacks will be enhanced and will be a guaranteed critical strike - the first basic attack will deal 85% - 100% Critical Damage while the second basic attack will deal 55% - 70% Critical Damage and increases his Movement Speed by 20% for 1 second. Each enhanced basic attack will reduce the cooldown of Traceless by 1 second.
Yi Sun-Shin's base will be transformed into a naval fleet where every 180 seconds or he respawns, two Turtle Ships will spawn there and can board one to gain 60% Movement Speed and transform Traceless into Dauntless Fleet for 6 seconds.
Skill 1: Traceless
Yi Sun-shin slashes forward with his glaive, dealing 150 / 180 / 210 / 240 / 270 / 300(+40% Total Physical Attack) points of Physical Damage to enemies along the way.
Yi Sun-Shin becomes immune to Crowd Control and gains 30% Damage Reduction for 1 second while dashing.
Daunless Fleet:
Yi Sun-Shin orders the Turtle Ship to charges towards a location, dealing 200 / 240 / 280 / 320 / 360 / 400 (+100% Total Physical Attack) Physical Damage to enemies in the area and stunning them for 1.2 seconds.
Skill 2: Blood Floods
Without Charge / Instant Cast: Yi Sun-Shin slashes swiftly with his glaive, dealing 240 / 260 / 280 / 300 / 320 / 340 (+80% Total Physical Attack) Physical Damage.
Charging: Yi Sun-Shin shoots a powerful arrow, dealing 240 / 260 / 280 / 300 / 320 / 340 (+80% Total Physical Attack) Physical Damage to the first target hit. The arrow scales with the charging duration, dealing up to 200% damage increase, but the damage decays when multiple enemies are hit by the arrow that is capped at 60% reduced damage. Meanwhile, his Movement Speed is reduced by 20% during the charging duration.
Yi Sun-Shin immediately gains Weapon Mastery after this skill is cast.
Ultimate Skill: Mountain Shocker
Passive: Weapon Mastery's damage will increased by 5% / 10% / 15%.
Active: Yi Sun-shin summons the naval fleet to launch three waves of precise cannon attacks with each wave deals 150 / 180 / 210(+50% Total Physical Attack) points of Physical Damage and slow enemies by 20%for 2 seconds.
When a target is hit by multiple waves, the waves will deal up to 150% of total damage dealt.
Preparation
Recommended Emblem Configurations:
1. Assassin Emblem
- Put 3 pts to CDR and Crit Chance. Use Bounty Hunter Talent.
- You may also put 3 pts to movement speed and physical pen and use Killing Spree Talent.
Put 3 pts to Physical Attack and Crit Damage. Use Electro Flash or Weapon Master Talent
Recommended Spell: Retribution/Purify
Recommended Item Build:
- Magic Shoes/Defense Boots
- Raptor Machete
- Blade of Despair
- Haas' Claws
- Malefic Roar
- Rose Gold Meteor/Immortality
- Estes
- Esmeralda
- Uranus
- Alpha
- Alice
- Rafaela
- Thamuz
- Alucard
- Balmond
Gameplay Tips
1. Prioritize Skill 2 over Skill 1
2. Here are some basic skill combo
- Use arrow. Then dash in using skill 1. Do 2 basic attacks. Then use skill 2 without charging. Then do 2 basic attacks again.
- Dash away using skill 1 to use arrow. Use Charged Skill 2. Then use 2 basic attacks.
Hero Combos
- Tigreal's or Minotaur's Ult plus Yi Sun Shin's Ult
- The ultimate skill of Tigreal or Minotaur can hold enemy/s in one place to maximize the damage of Yi Sun Shin's Ult.
- Angela's Ult plus Yi Sun Shin melee range
- Yi Sun Shin will survive more with Angela even if he keeps on alternating from long range to melee range.
- Gusion - he has high burst potential and mobility that even if Yi Sun Shin has Skill 1, he will have a hard time in escaping against Gusion's Skill 1 and Ult
- Lunox - her chaos ult can burst Yi Sun Shin easily even in 1v1
- Harith - another burst mage that can kill Yi Sun Shin quickly and is mobile enough to counter enemy squishy that even has a dash skill.
- Pharsa - When Pharsa uses its ult, Yi Sun Shin can also use Ult which is a clear advantage for Yi Sun Shin.
- Other marksman with no dashes like Hanabi - Yi Sun Shin can easily kill squishy heroes too and can chase them using Skill 1 if they tried to escape.
- Estes - Heroes tend to be near each other especially when Estes uses its ultimate skill. Yi Sun Shin's Ult can take advantage of this while having also the capability to build Sea Halberd which makes those who were hit by your basic attacks heal slower.