Mobile Legends Patch 1.4.86


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Jul 7, 2019
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Patch Notes 1.4.86 [Original Server] 06/16/20, S16 is coming to the end. Let's get ready for another brand-new start! In the new season, we have enhanced the solo ability of the Tanks and lowered the prices of the Defense Equipments. These changes enable the Tanks to farm more quickly and play a more important role on the battlefield in addition to taking damage and crowd control. We hope you can have a better game experience when using the Tanks in the new season.

I. New Heroes & Revamped Heroes

1. New Hero - [Black Dragon] Yu Zhong will be available from June 19 (Server Time). Diamond 599, Battle Point 32000, Launch week 30% Diamonds OFF.

Hero Feature: A powerful fighter who can transform into a Black Dragon and sweep across the battlefield.

Skill 1 - [Dragon Tail]:
Yu Zhong infuses his power into his cloak and turns it into a weapon, which starts to attack nearby enemies after a short delay. The sharpened edge deals more damage.

Skill 2 - [Soul Grip]:
Yu Zhong unleashes the Dragon Soul, dealing damage to all enemies in front and slowing them. Upon a target hit, Yu Zhong's next Basic Attack will be enhanced, dealing increased damage and applying extra Sha Residue. The increased damage scales with the number of targets hit, capped at 5 targets hit.

Skill 3 - [Furious Dive]:
Yu Zhong leaps towards the designated area with his full strength, dealing Physical Damage. He is able to dash one more time in the movement direction. After a short delay, enemies within the area of effect will be knocked airborne will take additional Physical Damage.

Ultimate - [Black Dragon Form]:
Yu Zhong transforms into the Black Dragon form and starts charging. He gains Control Immunity, ignores obstacles, and increases Max HP, dealing Physical Damage to enemy heroes on the path and knocking them
Upon exiting the Black Dragon form, Yu Zhong deals the same amount of damage to enemies nearby, and enters Dragonoid form with the help of the remaining influence of the Black Dragon. The Dragonoid form improves the range of all his skills.

Passive - [Cursing Touch]:
Yu Zhong applies Sha Residue to the target every time he deals damage to enemy heroes, and gathers Sha Essence in the meantime. Sha Residue erupts upon reaching full stacks, consuming 1 stack every several seconds. Each stack consumption deals part of the target's HP lost as Physical Damage, restores part of his HP lost and gathers Sha Essence for Yu Zhong. When Sha Essence is fully charged, Yu Zhong gains Movement Speed and Spell Vamp.

2. Revamped Hero - [Paenlong Legend] Yi Sun-shin

From the Designers: One of the main feature of Yi Sun-shin is that he can switch his weapons flexibly according to his distance from the target. However, actually in most of the cases he was playing a ranged role instead of taking advantage of his glaive. Therefore, in this revamp, we have added powerful effects to his each weapon swap, which boosts his melee ability and provides him with more possibilities. As a result, Yi Sun-shin is given another new role: Assassin, apart from his original role Marksman.

Hero Feature: The Admiral who can fight using different weapons.

Passive - [Heavenly Vow]:
Yi Sun-shin chooses his longbow or glaive to attack, according to his distance from the target. After each weapon swap, Weapon Mastery is triggered and his next two attacks will be enhanced. The first attack deals higher Critical Damage. The second attack deals lower Critical Damage and grants Yi Sun-shin Movement Speed. Each enhanced attack reduces the cooldown of [Traceless]. The allied base is transformed into a naval fleet. Every several seconds or after respawn, a Turtle Ship is spawned at the allied base. Yi Sun-shin can board, the Turtle Ship and gains Movement Speed and enhances [Traceless].

Skill 1 - [Traceless]:
Yi Sun-shin slashes forward with his glaive, dealing Physical Damage to enemies on the path. He becomes immune to CC gains Damage, Reduction for a period of time. After this skill is enhanced by the Turtle Ship: Yi Sun-shin orders the Turtle Ship to charge toward the target, dealing damage to the first enemy hit and nearby enemies and stunning them.

Skill 2 - [Blood Floods]:
Without charging: Yi Sun-shin slashes swiftly with his glaive, dealing Physical Damage to enemies within a square area. With Charging: Yi Sun-shin shoots forward a powerful arrow, dealing damage to the target. Yi, Sun-shin gains [Weapon Mastery] right away upon skill cast.

Ultimate - [Mountain Shocker]:
Yi Sun-shin commands the naval fleet to launch 3 waves of precise cannon attacks to all enemy heroes. Each wave deals Physical Damage. Enemies hit by any wave will be slowed. Passive damage is increased, each time this skill levels up.

II. Weekly Free Heroes & New Skins

1. Yu Zhong's Skin "Emerald Dragon" will be available from June 19 (Server Time). Diamond 269, Launch week 30% Diamonds OFF.

Yu Zhong and his Skin "Emerald Dragon" will be in a bundle and available from June 19 (Server Time). Launch week 30% Diamonds OFF.

2. Masha's Skin "Dragon Armor" will be available from June 23 (Server Time). Diamond 899, Launch week 30% Diamonds OFF.

Masha and her Skin "Dragon Armor" will be in a bundle and available from June 23 (Server Time). Launch week 30% Diamonds OFF.

3. Fragment Shop Adjustments - June 17

Rare Skin Fragment Shop:

Will be available:
Moskov "Snake Eye Commander", Zilong "Eastern Warrior", Karina "Black Pearl", Clint "Rock and Roll", and Kimmy "Bio Frontier"

Will be unavailable:
Layla "Bunny Babe", Natalia "Phantom Dancer", Martis "Searing Maw", Akai "Akazonae Samurai", and Cyclops "Deep Sea Rescuer"

Hero Fragment Shop:

Will be available:
Hayabusa, Kimmy, Badang, Ling, and Masha

Will be unavailable:
Chang'e, Grock, Selena, Karina, and Zhask

4. Free Heroes:

Server Time 6/19/2020 05:01:00 to 6/26/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
  • 8 Free Heroes: Badang: Masha; Fanny: Zhask; Moskov; Kimmy; Esmeralda; Lunox
  • 6 Extra Starlight Member Heroes: Gatotkaca; Uranus; Terizla; Kaja; Natalia; Chou

Server Time 6/26/2020 05:01:00 to 7/3/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
  • 8 Free Heroes: Kagura: Helcurt; Estes: Lapu-Lapu; Pharsa; Dyrroth; Chang'e; Granger
  • 6 Extra Starlight Member Heroes: Hilda; Minsitthar; Karina; Leomord; Khufra

Server Time 7/3/2020 05:01:00 to 7/10/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
  • 8 Free Heroes: Carmilla; Hayabusa; Minsitthar: Wanwan; Ling; Faramis: Uranus; X.Borg
  • 6 Extra Starlight Member Heroes: Cyclops, Trithel; Ruby: Chang'e; Zhask; Hanabi

Server Time 7/10/2020 05:01:00 to 7/17/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
  • 8 Free Heroes: Aurora; Pharsa; Diggie: Gatotkaca; Valir; Gusion; Martis, Lesley
  • 6 Extra Starlight Member Heroes: Carmilla; Roger; Hayabusa; Johnson; Harith; Akai

Server Time 7/17/2020 05:01:00 to 7/24/2020 05:00:00(Tap the Settings button on the top-right corner of the main page to check.)
  • 8 Free Heroes: Baxia; Kaja; Moskov: Irithel: Johnson; Guinevere; Bane; Terizla
  • 6 Extra Starlight Member Heroes: Wanwan; Kimmy: Claude; Aldous; Vale; Faramis

III. Hero Adjustments

The following heroes have significant adjustments in this update: Gatotkaca, Balmond, Hilda, Johnson, Ruby, Masha, Thamuz, Ling, and Luo Yi

  • His role adjusted from Tank to Tank/Fighter.
  • Base Physical Attack increased from 120 to 128. Physical Attack Growth reduced from 7.6 to 7.1.
  • Initial Physical Defense reduced from 20 to 10.
  • Steel Bones: He converts 2% of his HP lost into Physical Defense instead of 2.5%, capped at 200 instead of 250.
  • Removed Effect: HP restoration from hitting high HP enemies.
  • New Effect: Each time he takes damage, he gains Rage. Upon reaching a certain amount of Rage, his next Basic Attack will be enhanced.
  • Blast Iron Fist: Optimized animation. Base Damage adjusted to 200-300 (+150% of Total Magic Power). Damage over time adjusted to 100-150 (+20% of Total Magic Power).
  • Unbreakable: Dash distance only varies with charge duration now. Taunt, duration adjusted to 1.5s. Cooldown adjusted to 12-10s.
  • Base HP reduced by 100.
  • Soul Lock: Charging radius increased by 50%.
  • Cyclone Sweep: Effect added: Each time an enemy takes damage from this skill, they take 25% increased damage next time, up to 100% increased damage. Initial damage adjusted accordingly.
  • Lethal Counter: Base Damage adjusted to 300-500, Physical Attack bonus adjusted to 100%.
  • Bloodthirst: HP Regeneration on minion or creep kill adjusted to 5%. HP Regeneration on hero elimination adjusted to 20%.
  • Blessing of Wilderness: Removed the HP restoration when her HP is low. Max HP of the shield increased from 10% to 20% when entering the bush.
  • Combat Ritual: Slow adjusted to 40%.
  • Art of Hunting: The base damage on each cast at all levels increased by 15. The skill range of the 2nd and 3rd casts greatly increased.
  • Power of Wildness: Effect upon reaching full stacks adjusted to 50% increased total damage and 40% Physical Penetration gain. Base Damage and stacked damage adjusted accordingly.
  • Initial Physical Attack increased from 112 to 120.
  • Physical Attack Growth reduced from 6.8 to 6.4.
  • HP Growth reduced from 255 to 235.
  • Deadly Pincers: Base Damage reduced from 200-350 to 150-250. Physical Defense gain increased from 150% to 200%.
  • Electromag Rays: Base Damage increased from 80-155 to 100-175. Damage bonus adjusted from 20% Physical Defense to 40% of Total Magic Power.
  • Rapid Touchdown: The car's explosion damage is adjusted. Minimum damage adjusted from 300-600 (+90% Total Magic Power) to 400-600 (+160% Total Magic Power). Maximum damage adjusted from 750-1500 (+225% Total Magic Power) to 700-1050 (+280% Total Magic Power). Shortened the cast animation so that Johnson can use [Throttle] shortly after transforming into a car.
  • Initial Physical Attack increased from 114 to 129.
  • Physical Attack Growth reduced from 8 to 7.
  • Initial HP reduced from 2859 to 2659.
  • Be good!: Base Damage adjusted from 150-350 to 160-360. Physical Attack bonus increased from 150% to 180%. Shockwave now does the same amount of damage as the slash damage.
  • Don't run, Wolf King!: Removed outer ring damage bonus.
  • I'm offended!: Base Damage adjusted from 205-475 to 200-480. Physical damage bonus increased from 180% to 200%.
  • Let's dance! - Physical Defense gain after each jump adjusted from 17-40 to 23-40. Physical Lifesteal increased from 5% to 10%.
  • Total HP Growth adjusted from 201 to 156, Energy Regeneration per second increased from 3 to 4.
  • Life Recovery: It's now activated in 3s after leaving combat instead of 5s.
  • Initial Physical Defense adjusted from 22 to 17.
  • Ultimate's HP restore adjusted from 3% to 2-3%.
  • Defiant Sword: Damage increased from 165-265 to 190-265.
  • Tempest of Blades: Cooldown reduced from 50-40 to 42-36s.
Luo Yi
  • Duality: The base damage of Yin-Yang Reaction increased from 420 to 450. Damage growth increased from 14 to 15. Magic Bonus increased from 140% to 150%.
  • Dispersion: Base damage increased by 20 at all levels. Skill range increased by 20%.
Power of Nature: Base damage reduced from 300-600 to 300-500. Physical Attack Bonus increased from 0.4 to 0.8. Mana Cost reduced from 90-140 to 50-100. Synchronized the charge bar progress and the actual damage.

  • Baxia-Shield Unity: Base Damage increased from 280-380 to 300-400. Total Magic Power bonus increased from 55% to 60%. Stun duration increased to 0.8s.
  • Damage and stun duration while leaping up increased by 1.25 times. Leaping, Cooldown adjusted to 1.5s.

Popol and Kupa
  • Base HP increased by 100, HP Growth increased by 10.
  • Optimized the selection priority logic for targeted skill when used on Popol and Kupa.
Energy Impact: Base damage increased from 425-600 to 425-650.

Fire Stake: Cooldown adjusted from 11-7.5 to 12-9s.

  • Ninjutsu: Demon Thorn: Physical Attack Bonus adjusted from 100% to 60%.
  • Kinjutsu: Pinnacle Ninja: Extra Movement Speed for Demon Pneuma reduced, from 50% to 35%.
  • Energy Transformation: The damage range decreased by 10%. Synchronized the indicator size and the actual range.
  • Fixed the issue where once energy runs out, Kimmy would get stuck temporarily due to constantly hitting attack button while Skill 1 is active.
  • Fixed the incorrect displacement of Kimmy once getting dragged by Kaja's Ultimate while attacking.
Battle Side-by-side: The passive effect of Demon Hunter Sword inherited by Dexter adjusted from 50% to 35%.

Death Sonata: Slow duration adjusted from 0.5 to 0.2s.

Attack Growth adjusted from 14 to 12.5.

Mecha Legs: Extra Attack Speed Ratio reduced from 80% to 50%.

Fixed an issue where soul state of some heroes will disappear when they are using transforming skills after resurrected by Faramis.

IV. Battlefield Adjustments


1. The extra Gold or Exp from creeps shared by multiple teammates is greatly reduced.
2. Respawn time: Adjusted from "6.5+1.8xHero Level+Match Time" to "3.2+2.1xHero Level+Match Time".
3. Gold gained from the Melee minions increased by 30%.
4. Siege minion: Basic Gold reward of the first 2 waves increased by 20%.
5. Optimized the animation when Energy and Rage change.
6. Optimized the level-up logic of some skills.
7. Optimized the map performance of Imperial Sanctuary under Smooth or Ultra
8. Optimized some skill animations for the hero resurrected by Faramis.


1. Crab: Gold buff duration reduced from 30 to 18s.
2. Lithowanderer: Basic gold reward reduced by 20%.
3. Core Guard: Basic Gold reward reduced by 20%. Chase distance shortened.
4. Statued Shocker: Basic Gold reward reduced by 20%. Chase distance shortened.
5. Statued Chaser: Basic Gold reward reduced by 20%. Chase distance shortened.
6. Gargoyle: Basic Gold reward reduced by 20%.
7. Crammer: Basic Gold reward reduced by 10%.
8. Little Crammer: Basic Gold reward reduced by 10%.
9. Lizard Man: Basic Gold reward reduced by 10%.
10. Little Crab: Basic Gold reward increased by 100%. Basic HP increased by 20%.


1. Molten Essence: Crafting price reduced from 570 to 500.
2. Oracle: Crafting price reduced from 640 to 590.
3. Brute Force Breastplate: Crafting price reduced from 860 to 760.
4. Twilight Armor: Crafting price reduced from 840 to 680.
5. Guardian Helmet: Crafting price reduced from 460 to 260.
6. Athena's Shield: Crafting price increased from 130 to 230.
7. Fury Hammer:
  • Crafting price reduced from 730 to 580.
  • The craft prices of [Blade of the Heptaseas], and [Hunter Strike] are increased. Total prices stay the same.
8. Roaming Equipments
  • Devotion: The duration of not sharing Gold or Exp with teammates adjusted from the first 12 minutes to the first 9 minutes.
  • Thriving: When your Gold ranks lowest in your team, your Gold gain every 4s is reduced to 12. When your Exp ranks lowest in your team, your Exp gain every 4s is reduced to 25.
9. Wooden Mask: Movement Speed bonus decreased from 15 to 10.
10. Skill range will be displayed when tapping on the skill button of [Courage Mask] and [Shadow Mask].


1. Custom Tank Emblem: [Attack & Defend] revamped to [Concussive Blast] - In 1s after the next Basic Attack, deals Magic Damage to nearby units. Has a 15s cooldown.
2. Custom Assassin Emblem: Bounty Hunter - Extra Gold gained from slaying enemy heroes reduced from 40% to 30%.


1. Vengeance: In 3s, reduces damage taken by 35%. When taking damage from an enemy unit, deals Magic Damage back to the attacker. Cooldown increased from 70 to 75s.
2. Petrify: Duration increased from 0.7 to 0.8s.
3. Flameshot: Slow reduced from 60% to 40%. Total Magic Power bonus increased from 40%-160% to 45%-180%.
4. Flameshot: Fixed the issue where the damage will decrease when passing Harley's Ultimate.
5. Purify: Cooldown increased from 75 to 90s.

[Bug Fix]

1. Fixed the vision loss of summons from Atlas's skill 2 during enemy Helcurt's ultimate.
2. Fixed the issue where Rafaela's passive locks onto assister instead of the eliminator in certain instances.
3. Fixed the issue that Control immunity doesn't work against Silvanna's restrain, Masha's disarm, and Aurora's freeze.
4. Fixed the issue that damage of Carmilla's Curse of Blood pierces through invincible, as well as some issues on continuous damage.
5. Fixed Lunox's skill description issue caused by cooldown reduction equipment items.
6. Fixed the issue that the description and indication of some shifting skills didn't change correctly inside and outside of the battlefield.
7. Fixed the issue that the color indicator on the mini-map didn't change for enhanced Lord in certain instances.
8. Fixed the issue where while watch replay, hero skills go into CD when other heroes use the same skills.
9. Fixed the color of the mini-map indicator for Crab.
10. Fixed the issue that players can open mini-map while Arrival is on CD.

V. New Events & Features

1. [Ranked Mode]
a. S16 Settlement on the Official Server: 2020-06-19 23:59:59 (Server Time)
b. Players who have reached Master or above will receive skin reward: Eudora, "Countess Scarlet".

2. New Event
a. Event "Dragons Reborn" is available from June 16 to July 5.
Complete the tasks and collect Dragon's Will to activate Memory Crystals. Free exclusive achievement, Avatar Border, and Sacred Statue await you!

3. Display your Main Heroes
a. In the Draft Pick lobby, you can choose and display your main heroes so that you can form a perfect lineup with your teammates.
b. Your main heroes are also displayed on the ban-pick screen so that the whole team can adjust the lineup together.

4. Aurora Summon Event
a. Crystal of Aurora can be used to summon Skins in the Aurora Summon Event now.
b. Optimized the interface.
c. Each summon grants you 10 Lucky Points. When the Lucky Point reaches the maximum, a permanent skin is guaranteed on the next summon.
d. Log in and claim 1 Lucky Point each day.

5. New 7-Day Login Event
a. The old 7-day Log-in event will end on June 22.
b. At the same time, the new 7-day Log-in event will be available, and you can get more Premium Skin Fragments from it.
c. Each round begins at 5:00 on Monday and ends at 5:00 on the next Monday, The sign-in progress is reset on every Monday.
d. You can claim extra Weekend Sign-in Bundles on Friday - Sunday

6. Survival Mode
  • It has already been 2 years since the Survival Mode was released as our first regular Arcade Mode. Currently, we're planning to add more new contents to this mode. That is to say, there will be a significant update in the future.
  • Therefore, there is going to be the first season settlement of the Survival Mode along with the S16 Settlement. You will receive the reward according to your division in the Survival Mode. Meanwhile, your division will be reset. After the settlement, the Survival Mode will be unavailable for a period of time for upgrades and optimizations. The new Survival Mode will be back as soon as the upgrade is complete. Stay tuned.
  • Let's join in the Magic Chess during this #periodt!

VI. System Adjustments

1. Added new functions regarding account safety.

To ensure the account safety of our players, two new functions are added in this update: Secondary Verification and Secondary Password. The new functions will be available for test on all servers recently. If you have any suggestions on the new functions, please feel free to contact us via Customer Service.

a. Secondary Verification: Once your Moonton account is connected to your email, you can enable the secondary verification. Upon doing so, a verification code, will be sent to you via email when a login process of your account is initiated on a new device. You must enter the correct verification code to log in.

b. Secondary Password: Tap your avatar - "Account" and turn on this function. When it is enabled, a Secondary Password verification will be needed for actions such as gifting heroes, skins or items, or connecting accounts to your game progress. Until the game is restarted, you don't need to do the verification for the second time.

2. Credit Score Optimizations

a. Credit Score history added. Players can check out their recent Credit Score changes and the causes.
b. Added the Credit Score Deduction Rate.
c. Daily restoration cap added. The more violations that a player has the lower their daily restoration cap is.
d. Credit Score Tutorial added.

3. Invalid Match Protection

a. Optimized the losing star notification on the post-game screen for teamed, players when invalid match protection is in effect.
b. When a invalid match is triggered, violations including teammate's AFK and poor performance will not be counted now.

4. Optimized penalty rules regarding intentional feeding by low level/rank players.

5. Smart Commands with voice are added in the battlefield.

a. Send ultimate availability.
b. Send spell availability.
c. Send gold condition.
d. Send turret condition.
e. Call for taking Turtle/Lord.

6. You can choose turn on or off the battlefield Quick Chat voice in the Settings.

7. Added the Quick Chat function in the lobby.

8. Optimized the post-game screen.

a. Added the statistic of Teamfight Participation.
b. Optimized the interface.

9. In-game Live Stream optimizations

a. Live Stream function for the streamers upgraded. Gift information and Bullet, Screen are displayed directly now. The streamers can now use the fast-response 'function to thank for all gifts received in Live Stream.

b. In order to enhance the real-time interaction between streamers and audience, the Quick Chat function for streamers is added. You can set 8 customized Quick Chat and use them to communicate with the audience during the live stream now.

c. The real-time amount of the hearts received by the streamer enabled now. A slight performance added.

d. Optimized the Fan Level benefits in the Live Stream. The level-up effect is more obvious now. Send gifts and hearts to the streamers to raise your Fan Level and unlock more benefits.

e. Increased the hearts that can be obtained by watching Live Streams. Send hearts to the streamers and get Fan Exp.

10. MCL optimizations

a. 515 eParty theme decorations removed.
b. Ticket purchasing process simplified.
c. Detailed discount info added to MCL Monthly/Season Pass
d. Notification tag added to MCL tab under Live when there's MCL matches going on.
e. Optimized the calculation of the Trending Points in the MCL Live Streams.

11. Added the function of checking teammates' information about lately frequently-used Roles and Matches. This will help you quickly grasp the basic information of your teammates.

12. Added the report function in the Magic Chess post-game screen.

13. Little Commander Exp can be obtained in Magic Competition now.

14. Fixed the issue where you cannot check the streamer information when checking the player information.

15. Live Stream List by hero is sorted by the worldwide streamer rankings now.

16. Optimized the ban-pick interface in the Ranked Mode.

17. Optimized the loading speed of the in-game webpages.

18. The personalized information display function is added now. You can display your main roles, your online time preference, your occupation, your hobby labels and your location. It will help you make more friends. You can choose whether or not to share your location in the Settings.

19. Fixed the issue where the friend invitation cannot be received when the mode, versions of the two players are different.

20. Low Battery notification added upon entering a lobby.

21. Bad Network Connection notification added to the lobby.

22. Players will be able to see personalized info of nearby players while searching.

23. Adjusted text color of some system mails.

24. Optimized the new follower notification.

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Jun 16, 2020
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For some reasons, I'm still stuck at since a month or so... Not sure how to force the Google play to update it as no update is available...