Mobile Legends Patch 1.5.32 (Advanced Server)


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Jul 7, 2019
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Patch Notes 1.5.32 [Advanced Server] 11/19/20

I. Revamped Heroes

1. Argus, the Nightstalker

Hero Feature: A fallen angel who is immortal.

Skill 1 - [Demonic Grip]:
Argus puts out a demonic hand towards an enemy. When the target is hit, both sides will be drawn towards each other, instead of Argus moving to the front of the target. Besides, Argus can make an extra slash whether Demonic Grip hits the target or not.

Skill 2 - [Meteoric Sword]:
Argus strikes enemies with his demonic blade. Any enemy hit will lose HP for 4s while moving.

Ultimate - [Eternal Evil]:
In addition to the original 5-second death immunity, a new Passive effect is added: Gains permanent Attack Bonus after leveling up.

Passive - [Warmonger]:
Argus strikes the target three times instead of two, starting from two rapid slashes and then thrusting his blade forward and attack.

II. Hero Adjustments
  • Use → to indicate the changes.
  • Use (↑) (↓) (~) to indicate strengthening, nerfing, and adjustments.
[Brody] (~)

Although Brody's overall data is acceptably set, his suppressing and snowballing abilities seem to be overpowered in the early game, and it's hard for him to compete with regular Marksmen in sustainable damage due to his low Attack Speed. After making several adjustments on the Advanced Server, we have concluded that a straightforward solution should be useful to address these issues, which is to weaken his damage in early game and increase his Attack Speed in late game. This might make Brody's characteristics less distinctive slightly, but we think such moderate changes would not unduly affect player experience. We'll be paying close attention to subsequent effects in the game.

Attribute (~):
  • Base Physical Attack: 140 → 115
  • Attack Speed Growth: 3% → 5%
  • Extra ATK Speed Gaining Ratio: 30% → 50%
Skill 1 (~): Physical Attack Bonus: 200% → 180%

[Lapu-Lapu] (↑)

We've optimized the skill casting and performance.
  • Ultimate (Heavy-Sword) (↑): We've largely increased the distance of each movement.
  • Ultimate (Heavy-Sword) (↑): We've fixed a bug that caused it not to change direction in some occasions.

We've optimized the skill casting and performance of Skill 1 and Passive, all skill icons, and the battle model of "Ancestral Blade".

[Claude] (↑)

His damage before purchasing "Demon Hunter Sword" has been increased.

Ultimate (↑):
  • Base Damage of each hit: 70-100 → 120-160
  • Damage to Minions: 400% → 300%
[Chou] (~)

Skill 2 (↑): Physical Attack Bonus of the Shield: 150% → 200%

[Luo Yi] (↑)

We've optimized the hit rate and cooldown of her skills to offset her disadvantages during solo laning in early stages. Her damage has been slightly decreased to counterbalance the effect of the above changes.

Skill 1 (~):
  • Skill width and casting speed increased by 10%
  • Mana Cost: 60-100 → 50-90
  • Base Damage: 230-430 → 210-410

[Wanwan] (↓)

Ultimate (↓): Physical Attack Bonus: 50% → 40%

[Cecilion] (↓)

At present, Cecilion is a relatively strong hero. We're looking to maintain his damage at a high level and weaken his control ability. We'll monitor his performance in the future.

Skill 2 (↓): Removed the slow effect.

[Paquito] (↑)

We've made his Skill 1 more important for skill combos and increased his survivability.

Skill 1 (↑):
  • Damage Reduction Ratio: 30-40%→ 45-60%
  • Damage Reduction Duration: 2s → 3s
  • Base Damage: 220-320 → 245-420
  • Physical Attack Bonus: 60% → 70%
Enhanced Skill 1 (↑):
  • New effect: Any enemy hit will be slowed by 70% for 1s.
  • Base Damage: 330-480 → 350-600
  • Physical Attack Bonus: 90% → 100%

[Mathilda] (~)

Most heroes find it impossible to counterattack when targeted by Mathilda's Ultimate. Therefore, we've shortened the duration of its control effect. Proper adjustments have been made to her skills to balance her strength.

  • Skill 1 (↑): Mana Cost: 70-120 → 60-110
  • Skill 2 (↑): Magic Power Bonus of the Shield: 160% → 180%
Ultimate (↓):
  • Stun Duration after striking: 1s → 0.65
  • Knockback Distance decreased by 10%

[Clint] (~)

Optimized the balance of his strength growth from early to late stages in the game.
  • Skill 1 (↓): Decay ratio of following bullets: 15-25% → 11-21%
  • Ultimate (↑): Physical Attack Bonus: 80% → 100%
III. Weekly Free Heroes & New Skins

1. Yu Zhong's Skin [Biohazard] will be available as the December Starlight Skin on December 1st.

Revamped Skins:

2. Rafaela's revamped Skin [Flower Fairy] is coming soon, with a 30% off offer from November 24th to 30th.

3. For Tigreal's Skin [Dark Guardian], we've revamped the display model, portrait and battle model.

4. Fragment Shop Adjustments on December 25th (Server Time):

a. Premium Skin Fragment Shop:
  • Will be available: Dark Guardian - Tigreal, Enchanting Witch - Pharsa
  • Will be unavailable: Pigeoneer - Diggie
b. Rare Skin Fragment Shop :

Will be available:
  1. Clockwork Maid - Nana
  2. Ash Blossom - Lunox
  3. Deep Sea Rescuer - Cyclops
  4. Bio Frontier - Kimmy
  5. Captain Thorns - Miya
  6. Shanghai Maiden - Angela
Will be unavailable:
  1. Pigeoneer - Diggie
  2. Black Pearl - Karina
  3. Rock and Roll Clint
  4. Dark Draconic - Argus
  5. Frostborn Paladin - Leomord
  6. Nightarrow - Irithel
c. Hero Fragment Shop :
  • Will be available: Rafaela, Karrie, Franco, Yu Zhong, Jawhead, Claude
  • Will be unavailable: Luo Yi, Irithel, Popol and Kupa, Aldous, Helcurt, Leomord
5. Free Heroes:

Server Time 11/20/2020 05.01:00 to 11/27/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
  • 8 Free Heroes: Valir; Popol and Kupa; Franco; Pharsa; Cyclops; Wanwan; Granger; Belerick
  • 6 Extra Starlight Member Heroes: Irithel; Chang'e; Ling; Kaja; Chou; Alpha
6. Added the "Blazing West" display scene. Some heroes will be displayed in this scene.

IV. Battlefield Adjustments

Added the "Merge Damage Text" feature: it can calculate and display the sum of some continuous damage. You can switch it on/off via [Basic Settings] - [Graphics] - [Merge Damage Text].

This feature applies to the following heroes: Alice, Gord, Cyclops, Hylos, Jawhead, Chang'e, Badang, Guinevere, Wanwan, Yve, Hanzo, Zhask, Silvanna, Carmilla, X.Borg, Balmond, Franco, Hayabusa, Baxia, Harley, Cecilion.


1. Roaming Equipment

Unique Passive-Thriving: When your Gold ranks the lowest, Gold gained for every 4 seconds: 8/10/12 (scales with equipment level) → 8/10/14 (scales with equipment level)

2. Jungling Equipment
  • Unique Passive-Greed: Reduction of Gold and Exp from Minions in the first 5 minutes: 35% → 40%
  • Extra Gold gained for each kill or assist: 80 → 60
3. Hunter's Knife: Unique Passive-Greed: Extra Gold gained when jungling: 10% → 15%

4. Advanced and Medium Jungling Equipment: Unique Passive-Greed: Extra Gold gained when jungling: 20% → 25%

V. System Adjustments

1. The daily obtainable Credit Score limit does not apply to Credit Scores reclaimed through appeals.

2. Now the camera can follow the device movement on the hero display interface for certain devices (which will be automatically turned on if available).

3. Optimized the Arcade interface by removing the banner section. Added claimable rewards for the new modes.

4. Optimized the repeated tutorial part after re-installation.

5. Daily Quests are available in Arena Mode now.

6. Matchmaking

a. Adjusted the range and speed of matchmaking.
b. Added team-up info of both sides on the post-game screen (which will take effect gradually after the update).

VI. Bug Fix

1. Fixed the bug where the Chapter II of Benedetta's Mastery Code couldn't be completed.
2. Fixed the bug where the Chapter II of Atlas' Mastery Code couldn't be completed.

3. Fixed the bug where Popol could not use the skill to resurrect Kupa after Kupa died.

4. Fixed the bug that caused Guinevere's Shadow to reflect damage to enemies.

5. Fixed the bug where Gatotkaca could not use his Basic Attack after casting the Ultimate if he had been hit by Minsitthar's Ultimate.

- Mobile Legends: Bang Bang
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