The state of the Mobile Legends: Bang Bang battlefield drastically changed after the adjustments due to the conclusion of the M4 World Championship. The game waited for things in the metagame to be settled before releasing a new batch of adjustments to the Advance Server. There are some heroes that needs to be buffed as observed in the post-M4 metagame. Here are the hero adjustment highlights of the latest patch note 1.5.76.
1. Cyclops buff
The mana cost scaling for Planets Attack was a bit too high, forcing Cyclops to spend more on Mana Regen equipment. The game designers/developers lowered its mana cost so he can focus on other attributes like CD Reduction and Magic Power.
[Skill 2] (↑)
Skill Cost: 75-125>> 60-90
[Ultimate] (↑)
Damage: 500-800 >> 550-880
These changes are still being tested so there might be a readjustment to Cyclops after this patch. The mana cost reduced for his skill 2 is significant in a long battle wherein Cyclops can cast this skill multiple times. For his ultimate skill, it also received a damage buff. Aside from the base damage increase for the early game, its scaling was also increased and thus, it now deals more damage as the game progresses compared to the current version in the original server.
2. Yin buff
They want Yin to have more opportunities in the EXP Lane instead of only the Jungle.
[Passive] (↑)
New: Yin gains 8% Spell Vamp when there are no allied heroes within 4 units.
Yin is intended to be also played at the EXP lane but yet, most players just use Yin as a jungler. Thus, they decided to give his passive a new effect. It now gives additional spell vamp, also known as skill lifesteal, when it is alone. It means this can trigger not only in 1v1 situations but also when Yin is getting ganked in like for example, a 1v3 situation. But when there is a nearby ally, this new passive effect won’t trigger.
3. Esmeralda buff
Esmeralda's damage and cast frequency were boosted.
[Skill 2] (↑)
Magic Damage: 240-440 +90% Magic Power >> 300-550 +120% Magic Power
Skill 1 CD Reduction upon hero hit: 1.3s >> 1.5s
This also looks like a small buff to Esmeralda but this is significant in long teamfights. With these adjustments, Esmeralda can now spam her skill 1 much frequently. Aside from that, her skill 2 received both a base damage boost and a bonus damage buff. It means she can now gain more from items that gives Magic Power stats.
These three hero adjustments are the highlights of this latest patch note. All of these are written in the notes before the adjustments to the hero, Arlott. Meanwhile, there were no additional adjustments to the revamped Minsitthar. Aside from those that are listed above, there are also some other minor adjustments and bug fixes written in the advance server patch note. Most, if not all, of the updates here will be implemented in the upcoming official server update.
Stay tuned for more news and updates!
1. Cyclops buff
The mana cost scaling for Planets Attack was a bit too high, forcing Cyclops to spend more on Mana Regen equipment. The game designers/developers lowered its mana cost so he can focus on other attributes like CD Reduction and Magic Power.
[Skill 2] (↑)
Skill Cost: 75-125>> 60-90
[Ultimate] (↑)
Damage: 500-800 >> 550-880
These changes are still being tested so there might be a readjustment to Cyclops after this patch. The mana cost reduced for his skill 2 is significant in a long battle wherein Cyclops can cast this skill multiple times. For his ultimate skill, it also received a damage buff. Aside from the base damage increase for the early game, its scaling was also increased and thus, it now deals more damage as the game progresses compared to the current version in the original server.
2. Yin buff
They want Yin to have more opportunities in the EXP Lane instead of only the Jungle.
[Passive] (↑)
New: Yin gains 8% Spell Vamp when there are no allied heroes within 4 units.
Yin is intended to be also played at the EXP lane but yet, most players just use Yin as a jungler. Thus, they decided to give his passive a new effect. It now gives additional spell vamp, also known as skill lifesteal, when it is alone. It means this can trigger not only in 1v1 situations but also when Yin is getting ganked in like for example, a 1v3 situation. But when there is a nearby ally, this new passive effect won’t trigger.
3. Esmeralda buff
Esmeralda's damage and cast frequency were boosted.
[Skill 2] (↑)
Magic Damage: 240-440 +90% Magic Power >> 300-550 +120% Magic Power
Skill 1 CD Reduction upon hero hit: 1.3s >> 1.5s
This also looks like a small buff to Esmeralda but this is significant in long teamfights. With these adjustments, Esmeralda can now spam her skill 1 much frequently. Aside from that, her skill 2 received both a base damage boost and a bonus damage buff. It means she can now gain more from items that gives Magic Power stats.
These three hero adjustments are the highlights of this latest patch note. All of these are written in the notes before the adjustments to the hero, Arlott. Meanwhile, there were no additional adjustments to the revamped Minsitthar. Aside from those that are listed above, there are also some other minor adjustments and bug fixes written in the advance server patch note. Most, if not all, of the updates here will be implemented in the upcoming official server update.
Stay tuned for more news and updates!