Mobile Legends Patch 1.6.58 Advance Server - Another Yin buff and other hero adjustments

Probably the last patch note in test server before the February 2022 original server update, Mobile Legends: Bang Bang added upcoming hero adjustments to make the battlefield more balance in the next update. The highlights of this update is another Yin buff and adjustments to Silvanna, Harith, and Nana. Here are the details.

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1. Silvanna adjustments

Another slight adjustment for Silvanna and this might be the one that was proven to make Silvanna balance after many testing in the advance server.

[Skill 2] (~)
Pulling force slightly reduced.
Reverted the previous nerf on the skill width.


The pulling force of her skill 2 will be the one that will be nerfed instead of its skill width. This means the Area of effect will remain the same but the crowd control will be a bit weaker.

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2. Yin buff

Yin seems to be the focus for the next update. He was just released in January 2022 but he was not as impactful as expected. Thus, another set of buffs for him.

[Skill 1] (↑)
Base Damage: 320-520 >> 360-560

[Skil 2 (Lieh)] (↑)
Knockback duration slightly increased.


His skill 1 will now deal more damage to compensate his weakness in terms of mechanics. This will make players decide whether to use other heroes or use Yin for his superior damage output.

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3. Harith buff

Harith is another hero that is below-average in terms of performance in ranked games. This buff should make him competitive again.

Early to mid game damage slightly increased.
[Skill 1] (↑)
Subsequent Damage: 510-810 >> 540-940 (Initial Damage adjusted accordingly)


This is another great increase in his skill 1 damage. Just like in the case of Yin, the developers are compensating the inferiority of mechanics by giving these heroes higher damage.

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4. Nana adjustment

Nana remains to be an annoying hero in spite of not being a totally overpowered one. She also needs to be balanced for the sake of the ranked games battlefield situation.

[Passive] (~)
Enemies can now see a visual indicator when Nana's Passive is ready.


Her passive is one thing that makes her annoying. It will seem that she will die but then if her passive is available, it will be annoying for the enemy thus this adjustment seems reasonable.

That summarizes the highlight of the latest advance server patch note. These are expected also be applied in the upcoming original server update. The patch note also included other hero adjustments but might not be for the February 2022 update.

Stay tuned for more news and updates!
 

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