Mobile Legends Patch Notes 1.4.56


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Jul 7, 2019
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Patch Notes 1.4.56 [Advanced Server] 02/27/20

I. Weekly Free Heroes & New Skins

1. Ling's Starlight Skin "Street Punk", also the March Starlight Exclusive Skin, will be available from March 1 on Official Server.
2. Franco's skin "Valhalla Ruler" will be available in the "Lucky Box" event on March 5.
3. Free Heroes:

Server Time 2/28/2020 05:01:00 to 3/6/2020 05:00:00 (Tap the Settings button on the top-right corner of the home screen to check.)
  • 8 Free Heroes: Aurora; Ruby; Vale; Gatotkaca; Vexana; Kagura; Kaja; Karina
  • 6 Extra Starlight Member Heroes: Ling; Hanzo; Lylia; Zhask; Alice; Dyrroth

II. Hero Adjustments

Popol and Kupa
  • Increased the ATK Range of Popol
  • Bite 'em, Kupa!: Added new effect, when casting, Popol throws a spear to deal damage. Now Kupa will bite enemies 3 times after the enhancement, but deal more damage each time. Now this skill can be cast on Turrets.
  • Kupa, Help!: Added new effect, Kupa deals damage to enemies nearby when coming back. Greatly increased Kupa's Movement SPD when coming back after the enhancement.
  • Popol's Surprise: Added a 1s delay for triggering traps after they are set. Now it will immobilize the first enemy hit for 1s. The AoE Slowing increased from 25% to 35%.
  • We Are Angry!: Added new effect, when this skill is activated, Popol increases his Movement SPD and Attack SPD. Adjusted Kupa's effect to greatly increase HP and Physical ATK. The increase of Popol's Attack and Kupa's HP scale with skill level.
  • Iceland Companions: Adjusted the effect that Kupa provides to Popol, from increasing Attack SPD to marking the enemy's weakness after 4 consecutive attacks. Popol's next attack on the weakness deals an additional Physical Damage. Fixed some issues of this hero and re-enabled this hero.

  • Annihilate: CD adjusted from 6.5s to 7-4.5s. Mana Cost reduced from 60-110 to 60-90.
  • Perfect Match: Basic Damage reduced from 320-470 to 320-420. Stunning Duration increased from 1s to 1.2s.

  • Ninjutsu: Demon Feast: Extended the lasting duration of the skill unlocked by 5 basic attacks. CD reduced from 25s to 25-15s. Damage to Lord or Turtle increased from 500-1000 to 500-1500, scales with level.
  • Ninjutsu: Soul Reap: CD reduced from 10s to 7.5s.
  • Ninjutsu: Devastator: CD reduced from 13s to 10s.
  • Kinjutsu: Pinnacle Ninja: CD reduced from 25-21s to 21-15s.

Fixed an issue that skill 1 and 2 can be buffed by Physical Lifesteal and deal more damage.

Curse of Blood: Slightly increased the range.

  • Spiral Strangling: Damage increased from 150-225 to 180-270.
  • Imperial Justice: Slightly increased the cast speed. CD reduced from 45s to 38s (All Level).

  • Basic Attack SPD reduced by 5%, ATK reduced by 10 (All Level).
  • Fixed an issue that skill 1 and 2 can be buffed by Physical Lifesteal and deal more damage.

  • Base HP increased by 100 (All Level).
  • Nature's Strike: Slowdown duration increased from 1s to 1.4s.

Iron Hook: Reduced the width of this skill by 10%, length by 6%. Mana Cost reduced by 15 at all levels. CD reduced from 15-12s to 15-11s.

Initial HP reduced from 2490 to 2370.

Crescent Moon: Movement SPD Boost increased from initial 30% (decays 15% per 1s) to initial 40% (decays 15 per 2.5s).

Mystic Projectile: CD increased from 8-5.5s to 9-7s.

Bouncing Ball: Physical & Magic DEF Boost reduced from 75%-100% to 60%-100%.

Blind Smoke: Adjusted the Basic Attack Hit Rate decreased from 25%-75% to 40%-65%.

  • Cold-blooded Strangling: CD adjusted from 24-18s to 30-24s. Now the CD will be counted down after the last time casting this skill.
  • Optimized the recommended build.

Soul Cutter: Damage Boost Limit reduced from 40% to 30%.

Elusiveness: Damage of the Enhanced Basic ATK reduced from 180-280 to 160-260.

Feathered Air Strike: CD increased by 4s at all levels.

Volley Shot: Basic Damage reduced by 15 at all levels.

Sword Spike: Slightly reduced the 1st stage flying speed of the daggers.

Refined the skill description.

Ill. Battlefield Adjustments

  1. Team Gold for destroying Outer Turret reduced from 80 to 60.
  2. Team Gold for destroying Inner Turret increased from 100 to 120.
  3. Team Gold for destroying Base Turret increased from 150 to 160.
  4. Increased the EXP gained by killing high-level heroes.

1. Glowing Wand: Total price increased from 2120 to 2200.
2. Roaming Equipment Items: Unique Passive - Thriving: The extra Exp and Gold got from Assists reduced from 15%/25%/35% to 5%/15%/25% (Scales with the tier of the roaming equipment)

1. Flameshot: Fixed an issue that on the mini map, the indicator may disappear.

IV. System Adjustments

1. Celestial Task: Added 10 new celestial tasks, which may show up when taking new tasks or refreshing tasks.
2. Optimization of MCL:

A. Improved the MCL Start Notification
B. Added tutorial when entering the MCL screen for the first time.
C. Added "Champion Records" page in MCL Battle History, where you can check the time stamps and the number of times you get champion position.
D. Improved the reward preview screen, added preview for MCL exclusive skins.

3. Squad Optimization:

A. Added new function "Transfer Leader".
B. Optimized the performance of "Nearby Squads" function.

V. Bug Fixes
  1. Fixed an issue that the background music will be played twice when logging in to the main screen.
  2. Fixed an issue that if there are too many items in the inventory, the game may be stuttered when scrolling down in this page.
  3. Fixed an issue that the resource can't be downloaded when switching the language of hero voice-overs.
- Mobile Legends: Bang Bang