Here I showcase the first person mode for some guns of my game, especially the pistols, greatly inspired by the classic Goldeneye 007.
https://www.indiedb.com/games/fursa...al-aqsa-mosque/videos/fursan-al-aqsa-fps-guns
My game is a Third Person Shooter, however, listening to the desire and feedback of many players who played my game`s first demo, I added the possibility to change between first person and third person view at any time in the game, pleasing both worlds (FPS fans and TPS fans).
But for the sake of keeping this reference to Goldeneye 007, I decided to only add hands models to pistols (otherwise they will not look good), as for the rifles, they dont have first person arms. It`s a game design decision.
Also I manually made the reload and equip/holster weapons animation to remember as much as I can Goldeneye 007.
I hope you enjoy, and very soon I will release a new demo for my game, the "Infiltration Demo". More details soon.
Cheers!
https://www.indiedb.com/games/fursa...al-aqsa-mosque/videos/fursan-al-aqsa-fps-guns
My game is a Third Person Shooter, however, listening to the desire and feedback of many players who played my game`s first demo, I added the possibility to change between first person and third person view at any time in the game, pleasing both worlds (FPS fans and TPS fans).
But for the sake of keeping this reference to Goldeneye 007, I decided to only add hands models to pistols (otherwise they will not look good), as for the rifles, they dont have first person arms. It`s a game design decision.
Also I manually made the reload and equip/holster weapons animation to remember as much as I can Goldeneye 007.
I hope you enjoy, and very soon I will release a new demo for my game, the "Infiltration Demo". More details soon.
Cheers!






