Wild Terra 2 Online: New Lands. New Survival Open World MMO people should know

rootstereo

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Wild Terra 2: New Lands. MMO in pre-alpha stage of dev. Medieval Open world where you can build, hunt, fish, and to do many specialties. Available on Steam.



In Wild Terra 2: New Lands you start as an original man or woman who must survive exposed to a hostile nature but who with effort can become much more. The game offers many possibilities and activities. With a advanced system of crafts with quality, the use of tools and industrial buildings. Mining, construction and much other skills.



Implemented a system of passive abilities and bonuses that are unlocked at different skill levels. New abilities are displayed in the Book of Skills.

Heavy & Light Armor, Sword, Blunt, Axe, Knives, Shield.
Gathering, Skinning, Lumberjacking, Mining, Survival, Carpentry, Masonry, Leatherworking, Blacksmithing, Healing, Alchemy.

Some core features:


*The game has change of seasons and weather. Calculation of the position of the sun and moon, lunar cycle. Clear weather, cloudy, fog, rain, snow, and storm with thunderstorms. The wind and movement of the characters affect the grass.
*Biome system. A special system for placing and rendering surfaces, large and small objects of vegetation, resources and any other environmental elements. Rivers, seas, lakes, swamps. Advanced water shaders.
*Variety of animals. Monsters, and bosses. Artificial Intelligence. Peaceful, neutral and aggressive behaviors. Mounted animals and pets.
*Combat system. With melee and ranged attacks, defense. Combat skills and passive skills.
*Deep system of craft and building. Mining, construction, husbandry, cooking, fishing, smithing and other skills. Possibility of building houses, campfires, a lof of structures for process material and crafting.
*Character states. An expanded system of fatigue, hunger, and satiety with different types of food.
*System of quests with lines. Basic tutorial.

Fishing, blacksmithing and house building system, build a ship to travel new lands and more.






Here is a video to that shows the house building, material processing and finishng.


Raids and sieges.

Join groups and create clans. You are waiting for the siege of medieval castles, hunting for huge bosses and adventures in dungeons. Hunt the boss of the swamps or join a dungeon solo or with your team to hunt stone golems.






We added a new solo dungeon to the game, a labyrinth with many corridors and the main room. Now you can go to a dungeon alone. A dungeon always has a master, and you can invite a group of players to your dungeon if you are the leader.





Gameplay video: Swamp creatures.


What has already been done?


- Starting island and Continent with unique locations: forests, cemetery, abandoned mines, church, an old sawmill, and others.
- A new continent has been added to the game in addition to the home island, where you will find the swamps, where you can test your skills against new creatures.
- Construction of houses and other structures for survival and production.
- Ship building to travel between continents.
- New structures have been added, such as hand mills, mortars and much more.
- A lot of materials for a variety of crafting (tools, equipment from hides, leather, metals, etc.).
- Apple trees and wild cereals have appeared, also new recipes available.
- Over 70 quests (tutorial, construction, hunting, cooking, crafting items, etc.).
- The behavior of animals and monsters in the Cemetery and the Abandoned Church dungeon has been improved. to make it easier the hunt mechanics.
- 16 animals and monsters for hunting, including bosses.
- PvP and PvE. Fight against other players and team up to fight bosses.
- Solo and grupal dungeons with new monsters and creatures.
- Fishing, swimg your rod to the river and get different kind of fish depending on your abilities.
- Mounts and pets. Tame different mounts and pets, get them all.
- Change of daytime, weather and seasons. Raining days, snow, storms. Seasons affects the envoirements.




Everyone will find an occupation and be whatever you want: world explorer, a fisherman, hunter, craft different armors and weapos for your team, home decorating, fights on raids, dungeons, castle sieges and control of territory, combat system with melee and ranged attacks, defense and a variety of skills.
You can do a lot of activities to move forward in the game and evolve like: Mining, construction, husbandry, cooking, fishing, smithing and more. Also you can capture a territory to star to build your base and fill it with, campfires, build different kind of houses a lof of structures for processing of diferent material and crafting and even castle bases in the future.

The game has change of seasons and weather. Calculation of the position of the sun and moon, lunar cycle. Clear weather, cloudy, fog, rain, snow, and storm with thunderstorms. The wind and movement of the characters affect the grass. The seasons affects it's not only graphics, it will directly impact the game, there may be forest fires, and youmust have to be careful in case of thunderstorms, not wear iron weapons or a lightning can hit you. For fishing you you could have more luck on a clear day.



WT2 Site:

https://www.wildterra2.com

Wish list on Steam:


Have a question, or just want to chat with developers and those who are already playing? Welcome to Discord:

https://discord.gg/NZhbfMR

Thanks so much for reading guys! I would like to read your thouhgs.
 

rootstereo

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Hello folks, I'd want to show you the progress of our game in development Wild Terra 2: New Lands.


- Added 14 parts for the construction of wooden houses, canopies and towers. Now you can also arrange the parts of the foundation close to each other and build several floors!

- A pillar with a lantern was added to the buildings to illuminate the territory.

- Books for different skills have been added to godsends (They appear on the map and grant different items, such as armor, skill books, ammunition, materials). When using a book, you'll gain the experience points of the corresponding skill.










The game is going very well and this is just the beginning of everything this great game will contain to offer its players.

Join us in this experience, share your opinions with us on our Discord and help us create a dream game with us.


https://discord.gg/NZhbfMR
 

rootstereo

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New video: House building system



Take a look at the video and this innovative building system in a mmorpg.



The system of linking an element to other buildings during construction has become more convenient. And now is possible hiding of upper roofs and floors when a character is indoors.


We are working on several new small dungeons to the game for solo players and groups.
 

rootstereo

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The next phase of testing will be available on June. Access to Settel pack owners.

Settler pack rewards added! A rare unique Hippo mount, Owl pet and mask-helmet.




Working on the skill of catching and taming animals to improve taming proficiency. Also we continue to keep improving synchronization of animals and directions of the cardinal points are added to the minimap.



Added a new set of hardened leather armor.



Two crypts and a necromancer basement are available for exploration at the Graveyard.
Hardened leather armor, as well as all materials and processes for crafting it.

Two new exotic weapons:
Punishment Sword. To create it you need Etched Steel (created from Steel and Caustic Slime, which can be obtained from monsters on swamps). The fur braid of the handle is created from a hardened leather and a bear hide.
Sizzling Dagger. To create it, Magmatic metal is required (created from rare Magmatic ore, it can be obtained from Large deposits of coal, as well as from golems in a cave). The heat-resistant hilt is made of heat-resistant wood, which can be obtained from Oak in a thicket.

Thanks so much for reading and follow whats new ;)
 

rootstereo

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Pets in the World of Wild Terra

In this part we will tell you more about the taming and leveling of pets, bonuses, as well as whether it is planned in a finished form.


The skill "Taming" has been added, which will be level up when catching and feeding animals. You can tame ordinary and aggressive animals (aggressive ones must first be weakened). Added several types of snares of different levels for animals to slow them down for ease of capture. After the capture, an animal needs to be periodically fed (to bring down the level of fear) until it recognizes you as the owner. After that, it can be summoned and leveling.



Leveling and bonuses

Has your pet already recognized you as owner? Great, it's time to start training him. Take it with you and while you are fighting, it is level-up along with you. Pets will have a number of their own features, characteristics and abilities, as well as some bonuses for the owner - all this will be unlocked with an increase the level of the pet. Some of the bonuses will be random, and it is possible to get extremely rare sets of features (and when breeding a new individual, features inherent in its nature will also depend on its parents, and the influence of chance will be less.

Catching and taming

To catch your future pet, you need to throw a snare to an animal and slow it down (large animals will need to be pre-loosened). The caught animal has the “Fear Level” parameter, and in order for the future pet to recognize you as its master, it is necessary to care and periodically feed it. For the successful catching and taming, the level of skill “Taming” is also important.

Breeding and exchange

All pets will also be divided by gender. Put two pets with different sexes of the same species in a pen, and after a while you can get a new pet. The characteristics of the resulting pet will depend on the characteristics of its parents, but some of the abilities will still remain random.





The next level of dominium - Stone Dominium has been added to the game. It has a large storage capacity and an increased adjacent area for construction.


Work is underway to rework Starting Island and filling the new continent, adding new locations, villages, as well as other interesting places and farming zones.
 

rootstereo

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Hello friends, thanks so much for reading
I hope everyone is having a good time! If you are looking what to play this quarantine give a try to Wild Terra 2, free trial period from June 9th to 14.

I'm pleased to announce that Closed Beta is coming soon to Wild Terra! Will launch a free trial period, it will start on June 9th at 5:00 pm UTC. Test Wild Terra 2 for FREE. June 9 - 14.

Add the game to your wish list and subscribe, to not miss:
During the free period, we want to test the load on the servers. Remember hat the game is under development, and you may find some errors or problems. You can inform about it on discord: https://discord.gg/NZhbfMR



Support the project and get special bonuses! Settler, Conqueror, and Hero pack owners will have access:

- Access to the closed Beta from June 5th, four days before the rest.
- Play after the free period ALL SUMMER!After the end of the free period, your progress will continue.
- Access to all next stages of testing.The full version of the game after its release on Steam.
- Access to a private chat on Discord, where we discuss ideas, plans, and arrange polls that influence further development.
- Unique pets.
- Special mounts.
- Unique helmets.
- Many other rewards, depending on the pack.

Get an access pack and support Wild Terra 2 if you like the game.

https://www.wildterra2.com/

Don't miss the chance to try Wild Terra 2 Online for free.
 

rootstereo

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Apr 6, 2020
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The first phase of the Closed Beta has begun!

Play for free from June 16th, 5pm UTC to June 22th, 5pm UTC.

A free period is planned as part of the “Steam Game Festival” and was scheduled to begin on June 9th. Unfortunately, due to protests in the USA, Valve decided to postpone the Festival to June 16th. We cannot influence this decision in any way.


But there is good news. Now we have more time to prepare, which will have a positive effect on fixing bugs, optimizing the server, and adding new content!

We remind you that you can start playing now. Access to Closed Beta is available to owners of the Settler, Conqueror, Hero, and StayHome packs.
 

rootstereo

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Hello friends! Closed BETA NOW LIVE! Play for free from Today 16th to June 22th.

Welcome to our Discord: https://discord.gg/NZhbfMR Chat with the developers of Wild Terra 2 and discuss the game with other players

I want to remind you that you guys can try now Wild Terra 2 for free from June 16th to 22th, and also, if you want to support the development of the game, you can continue to play during the summer. However, keep in mind that the game is under development and there may be interruptions in testing and wipes.
 

rootstereo

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Hello friends!

Open Testing is over. But you can continue to play.


About 10,000 players took part in open testing, helped to find bugs, and enough new information to improve optimization and fix a number of problems.


Thank you for your contribution to the testing! What you saw is only the beginning of a large-scale future game. During the summer, we will improve Wild Terra 2 according to your feedback, as well as add a central city with inhabitants and quests, agriculture, cooking, new territories for discovering, and much more!

What does devs plan to add to Wild Terra 2 before the release on Steam Early Access


Special attention to the improvement of what is already added to the game (for example, updated combat system, sorting inventory, settings, and much more).


Summer:
- The central city of the Mainland with NPCs and quests.
- New locations on the Mainland.
- Bags and belts.
- Agriculture.
- Cooking.


Autumn:
- Cartography.
- Even more new territories on the main Continent, including Port City.
- Livestock and breeding.
- Trade (currency and auction).
- Guilds.


Winter:
- Witchcraft skill.
- One new Continent.
- Castles and sieges.


During all period until the release of the game:
- New types of weapons (crossbows, poles, two-handed, throwing bombs, and more).
- New buildings, skills, pets, animals, monsters, bosses, equipment, resources, recipes, production buildings, quests.

Support the proyect if you like the game. Join ous on Discord to be part in the game creation, talk to developers, participate in events and more.

https://discord.gg/dkafSZe
 

rootstereo

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Apr 6, 2020
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Hello guys! I really hope you are having a good time.

I would like to show you guys our most recent updates on Wild Terra, the Beta testing is available for the rest of the summur until Early acces launch.

If you like the game can support us for development and start playing now, join our Discord to talk directly to us and other players and have benefits depending on your pack purchase.

https://www.wildterra2.com/

Our goal is to have a loyal audience of players to help us create our ideal game. Join our Discord and you will notice what I am talking about
.

Discord:
https://discord.gg/NZhbfMR


We update the game Every weak. In our most recent update we began to refine the combat system and want to test the first changes:

- Increased melee damage range.
- Increased range of melee abilities.
- Reduced time before the bow shot, and increased arrow flight speed.
- Increased swing speed before damage and attack speed with knives, swords, and axes.
- Increased damage to all types of spears with metal tips.- Added minor changes to balancing some weapons.
- Weapons information now displays DPS (damage per second).

What's new on the game?



- Added a new boss, Ancient Ent "Creaky"

- Added a window for safe trade between players.

- Added fire arrows. And 5 new tipes os Spears as throwing weapons.

- Added 5 types of new food, including 1 dish for cooking.

- Added a panel of modes and commands for pets. You can instruct the pet to stay away so that it is not accidentally killed in battle, turn off the automatic attack, and also order to attack the target or stop the attack and return.

- The packaging of dominiums has been introduced if their owner does not enter the game for a long time. For basic dominium - 2 days, for wood - 4 days, for stone - 7 days. Dominium Is the main building constructión that will allow you to land grabbing. And it has different upgrades that expand the limists of your territory where you are able to build.

- Trees and log dominium now become translucent if your character is behind it.

- Abandoned buildings and campfires built outside dominiums will disappear after some time of decay.

- Added display of the time of the disappearance of corpses, objects on the ground, and public buildings.

- In for the recipes of structure buildings, tools, coocking and everything in the Crafting Window has been added the ability to go on a material recipe linked by clicking on a material icon. For better performance of the crafting system.

- Added loot from Dwarft new monste creatures who live in the deeps of the mountains.



- As an amazing feature of this game you can Added building floors and have so muuuch freedom in the construction that will allow you to build your houses, castles and structures as you wish. As well as many buildings for the processing of materials and the elaboration of articles and tools.

The game is available on Steam. You can get a Steam key through website. Add Wild Terra Online 2 to the wishlist and don't miss our lastest news and updates. We are an small indie group and we are very happy with the results of the development of the game, thanks to our player. Remind to join us on discord and be part of the development of this great game, get support from devs, players and answer all your questions.


You can also know a bit more by playing our oldest versions of Wild Terra. Free to play on Steam. Wild Terra 1 Online. Which not have much requirement specs.


Thanks so much for reading guys! With you many blessings and joy. ;)
 

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